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[DODS] DoDS-Bots


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micazoid
Veteran Member
Join Date: Oct 2010
Location: Munich - Germany
Old 04-21-2012 , 08:25   Re: [DODS] DoDS-Bots
Reply With Quote #81

Does anybody have issues since last Update?

I doubt that the Bots are in charge for my Servercrashes, but I am taking every chance I can get now XD

EDIT:

I forgot to tell. I have not any errorlogs. The Server just restarts.

I have bots disabled since about two hours now and the server didnt restart so far. Please Dog look after it, I need bots to entertain my VIPs ^^
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Last edited by micazoid; 04-21-2012 at 09:40.
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strontiumdog
Veteran Member
Join Date: Jan 2007
Location: BC, Canada
Old 04-21-2012 , 15:06   Re: [DODS] DoDS-Bots
Reply With Quote #82

The bots don't seem to be causing any issues.
I have the same bots running in my Left4DoD plugin and there are zero crashes and zero restarts.
Make sure you update SM to 1.4.3 and have the latest version of DoDHooks and SDKHooks.
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Zombie Mod for DoD:S - l4dod.theville.org
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micazoid
Veteran Member
Join Date: Oct 2010
Location: Munich - Germany
Old 04-22-2012 , 10:05   Re: [DODS] DoDS-Bots
Reply With Quote #83

Quote:
16:02:23 sm version
16:02:23 SourceMod Version Information:
SourceMod Version: 1.4.3-dev
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.3-dev)
SourcePawn API: v1 = 4, v2 = 3
Compiled on: Apr 18 2012 18:19:49
Build ID: 3476:011f48f0697d-dev
http://www.sourcemod.net/
Quote:
16:02:59 sm exts info 09
16:02:59 File: sdkhooks.ext.2.ep2v.so
Loaded: Yes (version 2.1.0)
Name: SDK Hooks (Source SDK Hooks)
Author: Tsunami, psychonic (http://www.tsunami-productions.nl)
Binary info: API version 5 (compiled Sep 10 2011 - 09:03:53)
Method: Loaded by SourceMod, attached to Metamod:Source
Quote:
16:03:51 sm exts info 10
16:03:51 File: dodhooks.ext.so
Loaded: Yes (version 1.4.1)
Name: DoD Hooks (Detours & Natives for DoD:S)
Author: Andersso (http://www.dodsplugins.com/)
Binary info: API version 5 (compiled Oct 15 2011)
Method: Loaded by SourceMod, attached to Metamod:Source
I think I have the latest Versions?

Server is now running for over 24 hours without bots, and is stable. I tested it yesterday. After 4 Maps without crash/restart, I reinstalled bots and it took 20 minutes to the next crash
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micazoid
Veteran Member
Join Date: Oct 2010
Location: Munich - Germany
Old 04-25-2012 , 07:54   Re: [DODS] DoDS-Bots
Reply With Quote #84

I am sorry Dog

I solved it by myself. You are right, it is not your Bots alone
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Septien
New Member
Join Date: Apr 2012
Old 04-27-2012 , 12:10   Re: [DODS] DoDS-Bots
Reply With Quote #85

Hi StrontiumDog, I finally get to find you on the net, just wanted to say that your bots work perfect with the latest version. Excelent job, I hope you downloaded the waypoints that I made for dod_sniperbridge_rc1 and dod_hill_classic. Let me know what you think, I couldnt make bots take over the flags the way its was meant to but I think I managed. Also in dod_hill_classic you will see that bots, as Im very sure you're aware, they cant climb ladders... it would be awesome if they could. My best regards to you.
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luigix_177
New Member
Join Date: Apr 2012
Old 04-30-2012 , 21:02   Re: [DODS] DoDS-Bots
Reply With Quote #86

Hi, good job on making these bots. I have waypointed some maps. they work fine, except for dod_caen, where three axis spawns are in a lower level with ladders. Since the bots canīt go up ladders, they get stuck there. Is there a workaround for this?
Thanx
Attached Files
File Type: zip data.zip (91.8 KB, 210 views)
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luigix_177
New Member
Join Date: Apr 2012
Old 05-12-2012 , 19:22   Re: [DODS] DoDS-Bots
Reply With Quote #87

More waypoints!
All maps are waypointed assuming 24 slots server.
Attached Files
File Type: zip data.zip (141.8 KB, 203 views)
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micazoid
Veteran Member
Join Date: Oct 2010
Location: Munich - Germany
Old 05-13-2012 , 12:09   Re: [DODS] DoDS-Bots
Reply With Quote #88

Dog one question:

Are the weaponlimits resetet due to fit the bots are playing thompson also?

I have

mp_limit_allies_assault
mp_limit_axis_assault

set to 3 and it is resetting this for some reason. After disabling the bots, the limits are fine. Can your bots cause this, or is there something I miss again?

Plugin list:
18:09:26 [SM] Listing 42 plugins:
01 "Fun Commands" (1.4.3-dev) by AlliedModders LLC
02 "Basic Commands" (1.4.3-dev) by AlliedModders LLC
03 "[UMC] Ultimate Mapchooser Core" (3.3.1) by Steell
04 "DoD Domination Broadcast" (1.0) by FeuerSturm
05 "[UMC] Post-Played Exclusion" (3.3.1) by Sazpaimon and Steell
06 "[UMC] Time Limits" (3.3.1) by Steell
07 "Basic Info Triggers" (1.4.3-dev) by AlliedModders LLC
08 "TeamSwitch" (1.3) by MistaGee
09 "Admin Menu" (1.4.3-dev) by AlliedModders LLC
10 "[UMC] Player Count Monitor" (3.3.1) by Steell
11 "gameME Plugin" (3.9) by TTS Oetzel & Goerz GmbH
12 "Reserved Slots" (1.4.3-dev) by AlliedModders LLC
13 "Advertisements" (0.5.5) by Tsunami
14 "DoD Xtralog" (1.5) by Mosalar
15 "[UMC] Player Limits" (3.3.1) by Steell
16 "Web Shortcuts" (1.0.1) by James "sslice" Gray
17 "Basic Chat" (1.4.3-dev) by AlliedModders LLC
18 "Sound Commands" (1.4.3-dev) by AlliedModders LLC
19 "Basic Comm Control" (1.4.3-dev) by AlliedModders LLC
20 "[UMC] Map Commands" (3.3.1) by Steell
21 "Admin Help" (1.4.3-dev) by AlliedModders LLC
22 "Group Tags" (1.0.0) by Dr. McKay
23 "[UMC] Admin Menu" (3.3.1) by Steell
24 "[UMC] Random Cycle" (3.3.1) by Steell
25 "DOD:S Balancer" (1.0) by AMP
26 "Admin File Reader" (1.4.3-dev) by AlliedModders LLC
27 "Basic Votes" (1.4.3-dev) by AlliedModders LLC
28 "Healthkit On Death" (1.7.1) by Knagg0
29 "Connect Announce" (1.4) by Arg!
30 "Remove Ads" (1.2) by Zephyrus
31 "Anti-TK" (1.1.3) by Rothgar
32 "DoD:S Equipment" (0.0.7) by Lis and Lebson506th
33 "[UMC] Rock The Vote" (3.3.1) by Steell
34 "Player Commands" (1.4.3-dev) by AlliedModders LLC
35 "Basic Ban Commands" (1.4.3-dev) by AlliedModders LLC
36 "Anti-Flood" (1.4.3-dev) by AlliedModders LLC
37 "Say Sounds (including Hybrid Edition)" (4.0.5) by Hell Phoenix|Naris|FernFerret|Uberman|psychonic|ed gecom|woody|Miraculix|gH0sTy
38 "[UMC] Vote Command" (3.3.1) by Steell
39 "[UMC] Map Weight" (3.3.1) by Steell
40 "Player Warnings" (1.0. by Twisted|Panda
41 "Client Preferences" (1.4.3-dev) by AlliedModders LLC
42 "[UMC] Nominations" (3.3.1) by Steell
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alencore
Senior Member
Join Date: Oct 2011
Old 05-20-2012 , 09:30   Re: [DODS] DoDS-Bots
Reply With Quote #89

Quote:
Originally Posted by luigix_177 View Post
Hi, good job on making these bots. I have waypointed some maps. they work fine, except for dod_caen, where three axis spawns are in a lower level with ladders. Since the bots canīt go up ladders, they get stuck there. Is there a workaround for this?
Thanx
Tnc you very much for the new sets of dods wpts!

Seems you've waypointed dod_caen_b07. Hehe some axis bots do get stuck
below that area and can't climb the ladders as their not program yet to do so.
Will try to edit the map using entspy and remove the spawn points there.

Here's the edited version of dod_caen_b07. No more spawn points near the ladders.
Just rename the map or the wpts for it before using.
http://www.mediafire.com/?fte8fpb7pk9siic

Hope you make wpts for this other dod_caen remake as well if you haven't yet.
dod_goodwood_b3
http://www.gamebanana.com/maps/30332
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Last edited by alencore; 05-20-2012 at 10:43.
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luigix_177
New Member
Join Date: Apr 2012
Old 05-20-2012 , 19:12   Re: [DODS] DoDS-Bots
Reply With Quote #90

Thankyou alencore!
more waypoints, including dod_goodwood and dod_switchback coming soon.

Last edited by luigix_177; 05-22-2012 at 16:02.
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