|
Author
|
Message
|
|
AMX Mod X Moderator
|

10-30-2005
, 14:47
|
#1
|
You may be able to catch right before some presses the attack button to switch view, and then do mp_forcechasecamera 1, then right when he's done pressing it, set it to 0. The only problem is, the engine might push him back to the mp_forcechasecamera 0 view after it's set, rather than waiting until he naturally moves out.
Another problem, catching +attack. It's a bit value, and the only way I know for sure you can catch it is get_user_button(id) & IN_ATTACK, which works after the player pressed the button.
__________________
|
|
|
|