PHP Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#define PLUGIN "Title"
#define VERSION "1.0"
#define AUTHOR "DavidJr"
#define TE_PLAYERATTACHMENT 124 // Attaches a TENT to a player (this is a high-priority tent)
#define ASSAULT_WEAPONS (1 << CSW_GALIL | 1 << CSW_FAMAS | 1 << CSW_AK47 | 1 << CSW_SG552 << CSW_AUG)
#define SMG_WEAPONS (1 << CSW_MAC10 | 1 << CSW_TMP | 1 << CSW_MP5NAVY | 1 << CSW_UMP45 | 1 << CSW_P90)
#define SNIPER_WEAPONS (1 << CSW_AWP | 1 << CSW_SCOUT | 1 << CSW_G3SG1 | 1 << CSW_SG550)
#define SHOTGUN_WEAPONS (1 << CSW_M3 | 1 << CSW_XM1014)
#define HANDGUN_WEAPONS (1 << CSW_GLOCK18 | 1 << CSW_USP | 1 << CSW_P228 | 1 << CSW_DEAGLE << CSW_ELITE | 1 << CSW_FIVESEVEN)
#define MACHINEGUN (1 | << CSW_M249)
#define EXPLOSIVE_ITEM (1 << CSW_C4 | 1 << CSW_HEGRENADE | 1 << CSW_SMOKEGRENADE | 1 << CSW_FLASHBANG)
new hudsprite
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_concmd("title_on","title")
}
public plugin_precache()
{
hudsprite=precache_model("sprites/title/assault.spr")
hudsprite=precache_model("sprites/title/smg.spr")
hudsprite=precache_model("sprites/title/sniper.spr")
hudsprite=precache_model("sprites/title/shotgun.spr")
hudsprite=precache_model("sprites/title/handgun.spr")
hudsprite=precache_model("sprites/title/machinegun.spr")
hudsprite=precache_model("sprites/title/explosive.spr")
return PLUGIN_CONTINUE
}
public title(id){
new wpnid, wpnclip, wpnammo
wpnid = get_user_weapon(id, wpnclip , wpnammo)
message_begin(MSG_ONE,SVC_TEMPENTITY,{0,0,0},id)
write_short(TE_PLAYERATTACHMENT)
write_entity(id)
write_coord(32)
write_short(hudsprite)
write_short(100)
message_end()
}
How to check bot weapons? and show a sprites above their head about what's their weapon use.