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File Errors Fix


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Author
ReFlexPoison
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Join Date: Jul 2011
Location: United States
Plugin ID:
2960
Plugin Version:
1.0
Plugin Category:
Technical/Development
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Information on how to fix file errors
    Old 05-19-2012 , 02:23   File Errors Fix
    Reply With Quote #1

    File Errors Fix

    Description:
    Information on how to fix file errors. I completely scrapped the old version of this. Now supports multilingual servers with a set of translations. Default chat trigger is error. Edit translation file to change the chat trigger.
    Instructions:
    • Delete any corrupted game files (Found in Program Files/Steam/SteamApps/common/game/)
    • Close out of all Steam games
    • Restart Steam (In some cases your computer)
    • Restart the previous game
    • Redownload files by rejoining the previous server
    Control Variables:
    • sm_errorfix_enabled (default: 1) Enable/Disable the plugin
    Installation:
    • fileerrors.smx to sourcemod/plugins
    • fileerrors.phrases.txt to sourcemod/translations
    Version Log:
    • Version 1.0
      • Initial Release
    My Plugins
    intox Gaming
    Attached Files
    File Type: sp Get Plugin or Get Source (fileerrors.sp - 241 views - 3.1 KB)
    File Type: txt fileerrors.phrases.txt (647 Bytes, 118 views)

    Last edited by ReFlexPoison; 07-19-2013 at 05:20. Reason: 1.0
    ReFlexPoison is offline
    ReFlexPoison
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    Old 05-19-2012 , 02:24   Re: [ANY] Custom Files Errors | How to Fix
    Reply With Quote #2

    > Reserved
    __________________

    Last edited by ReFlexPoison; 07-07-2013 at 21:49.
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    MasterOfTheXP
    Veteran Member
    Join Date: Aug 2011
    Location: Cloudbank
    Old 05-19-2012 , 02:30   Re: [ANY] Custom Files Errors | How to Fix
    Reply With Quote #3

    A way to add chat triggers would make this really useful for when people say Hale's an ERROR in VSH.
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    Franc1sco
    Veteran Member
    Join Date: Oct 2010
    Location: Spain (Madrid)
    Old 05-23-2012 , 18:01   Re: [ANY] Custom File Errors | How to Fix
    Reply With Quote #4

    Suggestion:

    -As this plugin is to explain something, it would be quite useful add multilanguage support
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    loranger
    Senior Member
    Join Date: Jun 2011
    Old 06-16-2012 , 16:56   Re: [ANY] Custom Files Errors | How to Fix
    Reply With Quote #5

    Quote:
    Originally Posted by MasterOfTheXP View Post
    A way to add chat triggers would make this really useful for when people say Hale's an ERROR in VSH.

    Thats usualy a prechache issue. Restarting tf2 will fix this.
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    RedSword
    SourceMod Plugin Approver
    Join Date: Mar 2006
    Location: Quebec, Canada
    Old 07-05-2013 , 22:27   Re: [ANY] Custom File Errors | How to Fix
    Reply With Quote #6

    Quote:
    Originally Posted by ReFlexPoison View Post
    I can for console settings and menu title probably, but the config files would be on the user.
    I'll add that in sooner or later. But I'm bored of this plugin, I only made because of the constant "how to fix errors" question being asked everyday.
    You can edit a string according to a client's language. Just use VFormat.

    EDIT : Beside that, if the server (client 0) write the chat trigger, it produces an error in the console; hence I can't approve. If you are to edit your plugin you could also remove FCVAR_REPLICATED, as it can produce error in the client's console.

    Red
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    Last edited by RedSword; 07-05-2013 at 22:33.
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    ReFlexPoison
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    Old 07-07-2013 , 21:49   Re: [ANY] Custom File Errors | How to Fix
    Reply With Quote #7

    Quote:
    Originally Posted by RedSword View Post
    You can edit a string according to a client's language. Just use VFormat.

    EDIT : Beside that, if the server (client 0) write the chat trigger, it produces an error in the console; hence I can't approve. If you are to edit your plugin you could also remove FCVAR_REPLICATED, as it can produce error in the client's console.

    Red
    I completely scrapped the older version of this. If you'd like to give the newer version a check that'd be great. I added support for multilingual servers with translations as well as removed the unnecessary commands. Now just uses a chat trigger.
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    RedSword
    SourceMod Plugin Approver
    Join Date: Mar 2006
    Location: Quebec, Canada
    Old 07-07-2013 , 23:01   Re: [ANY] File Errors Fix
    Reply With Quote #8

    You're using %t for the Format function. This is wrong, as the first occurrence (line 55) could be written in another language.

    When using PrintToChat, you are setting a global variable where the client is stored. %t uses that client. The one on line 55 might be different.

    More info : http://wiki.alliedmods.net/Translati...ge_in_a_Plugin

    And same thing @ FCVAR_REPLICATED
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    Last edited by RedSword; 07-07-2013 at 23:03.
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    ReFlexPoison
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    Old 07-08-2013 , 02:18   Re: [ANY] File Errors Fix
    Reply With Quote #9

    Quote:
    Originally Posted by RedSword View Post
    You're using %t for the Format function. This is wrong, as the first occurrence (line 55) could be written in another language.

    When using PrintToChat, you are setting a global variable where the client is stored. %t uses that client. The one on line 55 might be different.

    More info : http://wiki.alliedmods.net/Translati...ge_in_a_Plugin

    And same thing @ FCVAR_REPLICATED
    I use SetGlobalTransTarget() followed by %t formating for translations as I do in https://forums.alliedmods.net/showthread.php?p=1825772. I just simply forgot to use them. If that doesn't work then let me know, however I do believe Dr. McKay gave me the OK to do it this way.
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    RedSword
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    Old 07-08-2013 , 03:06   Re: [ANY] File Errors Fix
    Reply With Quote #10

    Yeah you just changed that. It wasn't the case before.

    Looks ok now; approved.
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