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Event Sounds (CS)


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Plugin Info:     Modification:   Counter-Strike        Category:   Event Related        Approver:   twistedeuphoria (82)
Zenith77
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Join Date: Aug 2005
Old 10-30-2005 , 00:05   Event Sounds (CS)
Reply With Quote #1

Event Sounds (CS) by Zenith77

These sounds are not the " Mulit-Kill " or "Head-Shot!" sounds and have NOTHING to do with them. These are totaly different sounds! Try it out, you'll see ^^

[rant]
Well, one day I was looking through the Counter-Strike .GCF file and noticed some nice little
event sounds, that were possibly used in an earlier version of the game, so i decided to bring them
back

[description]
This just plays a sound depending on the event, bomb plant, team mate died, etc.

[cvars]
amx_sound_events 1 = on : 0 = off: Determines if the plugin is on or off

amx_sound_notify 1 = on : 0 = off: Determines where or not to display a message to a user
about an event

[example]
Team Mate Died:

"[AMXX] A friendly player died"

[notes]
No extra sounds needed, just install like any other plugin.

Requires cstrike Module!
Attached Files
File Type: sma Get Plugin or Get Source (sound_events.sma - 15610 views - 7.0 KB)
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Quote:
Originally Posted by phorelyph View Post
your retatred

Last edited by Zenith77; 07-29-2011 at 00:30.
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uTg | bigpapajiggs
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Join Date: Sep 2005
Location: Bellingham, WA
Old 10-30-2005 , 00:10  
Reply With Quote #2

Oh i like this. I will add this to my server. The C4POWA sound kinda creeps me out.

GJ!
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Zenith77
Veteran Member
Join Date: Aug 2005
Old 10-30-2005 , 00:12  
Reply With Quote #3

lol, this won makes a nice little trumpet sound when you plant the bomb ^^
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Quote:
Originally Posted by phorelyph View Post
your retatred
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eFrigid
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Join Date: Aug 2005
Location: 3o3
Old 10-30-2005 , 01:49  
Reply With Quote #4

Im so glad you can contribute your plugins again

Lol when i get back home on monday this is going on my server!
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zNiz
Junior Member
Join Date: May 2006
Location: Sweden/göteborg
Old 05-21-2006 , 05:36   Re: Event Sounds (CS)
Reply With Quote #5

Quote:
Originally Posted by Zenith77
Event Sounds (CS) (c) 2005 Zenith77

These sounds are not the " Mulit-Kill " or "Head-Shot!" sounds and have NOTHING to do with them. These are totaly different sounds! Try it out, you'll see ^^
-=-=-=-=-=-=-

Rant:


Well, one day I was looking through the Counter-Strike .GCF file and noticed some nice little
event sounds, that were possibly used in an earlier version of the game, so i decided to bring them
back



-=-=-=-=-=-=-

-=-=-=Description=-


This just plays a sound depending on the event, bomb plant, team mate died, etc.

-=-=-=-=-=-=-=-=-

-=-=CVARS=-=-=-=-

amx_sound_events 1 = on : 0 = off: Determines if the plugin is on or off

amx_sound_notify 1 = on : 0 = off: Determines where or not to display a message to a user
about an event

Example:

Team Mate Died:

"[AMXX] A friendly player died"


-=-=-=-=-=-=-=-


-=-=-=-= Notes =-=-=-

No extra sounds needed, just install like any other plugin.

Requires cstrike Module !

-=-=-=-=-=-=-


Other: Lol, I made this plugin like a month ago, I found it when I was scanning my folder where i keep all my sripts ^^
So I can Write Lol and a Voice Come And say LoL?
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Zenith77
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Join Date: Aug 2005
Old 05-30-2006 , 16:38  
Reply With Quote #6

huh?
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Originally Posted by phorelyph View Post
your retatred
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SweatyBanana
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Join Date: Sep 2005
Location: LOL
Old 05-30-2006 , 16:43  
Reply With Quote #7

He thinks when you type stuff it will say what you typed...That would be cool though
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kEnNy-83Fr
Member
Join Date: May 2006
Location: Au soleil, France
Old 06-12-2006 , 05:53   error... =(
Reply With Quote #8

Code:
L 06/12/2006 - 10:44:03: [AMXX] Displaying debug trace (plugin "Sound_Events.amxx")
L 06/12/2006 - 10:44:03: [AMXX] Run time error 10: native error (native "parse_loguser")
L 06/12/2006 - 10:44:03: [AMXX]    [0] Sound_Events.sma::Event_ObjPlayer (line 130)
Any one can correct this error ?
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kEnNy-83Fr
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Join Date: May 2006
Location: Au soleil, France
Old 06-14-2006 , 08:05  
Reply With Quote #9

Am I the only one who use this plugin ?
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Tartooob
Senior Member
Join Date: May 2006
Old 06-14-2006 , 19:10  
Reply With Quote #10

no you are not, the maker should answer you or anyone can help zzz..

What sounds does it add exactly ?? and can someone post the sounds ?
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