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[L4D & L4D2] Weather Control (1.17) [12-Mar-2024]


  
 
 
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Simca
Senior Member
Join Date: Feb 2012
Old 05-14-2012 , 03:59   Re: [L4D2] Weather Control (1.0) [10-May-2012]
Reply With Quote #11

Quote:
Originally Posted by Silvers View Post
It's in the data config, since you did not take the time to read and see how, I won't bother taking the time to explain since you'll probably just not read it.
I did read the data config. I set

// 0=Disables creating fog. Set the fog end distance. How far players can see while the weather is idle.
"fog_idle" "0"

// 0=Disables creating fog. Set the fog end distance. How far players can see while the weather is raging.
"fog_storm" "0"

I am Korean and I might not understand sometimes but isn't 0 supposed to disable fog? Also I went down to custom and erased anything related to fog for c1m1_hotel. But it still shows a lot of fog.
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