Raised This Month: $ Target: $400
 0% 

[L4D & L4D2] Weather Control (1.17) [12-Mar-2024]


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Sev
Veteran Member
Join Date: May 2010
Old 05-12-2012 , 13:52   Re: [L4D2] Weather Control (1.0) [10-May-2012]
Reply With Quote #11

Case you didn't get my PM Silver.

So far I only crashed myself once on c1m2_streets. Far as client side, a friend of a friend crashed 3 times on c1m3_mall.

Regarding your idea of implementing z far clip as a cvar in a new update. I would reccomend it even if its less visually pleasing. At least the option will be there.

That and regarding Hard Rain and Passing. Both storm related campaigns. You said Hard Rain is not effected by this plugin. But does that mean Hard Rain and Passing can't be altered to remove storms and have them as day/night/or heavy fog maps?
Sev is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:26.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode