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[L4D & L4D2] Hats (1.51) [31-May-2024]


  
 
 
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worminater
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Join Date: Jun 2011
Old 05-10-2012 , 14:55   Re: [L4D & L4D2] Hats (1.5) [10-May-2012]
Reply With Quote #11

Loving the size addition. Thankyou for adding!

One question on it though, do you think it would be possible to have the scaling specific to each hat, like there is with the current setup of positions?

At the moment when changing the size of some of the models, it is causing others to stretch in odd places, for instance, tank costume, its legs extend into the air but the rest of the body remains the same.

If we could amend the scale for a specific hat, that would be the icing on the cake. For now though, i'll remove tank :p

Last edited by worminater; 05-10-2012 at 14:56.
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