There is one warning in there that I don't have much time to fix, should work.
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fakemeta>
#include <fun>
#define PLUGIN ""
#define VERSION ""
#define AUTHOR ""
public plugin_init()
{
register_event("ResetHUD", "resetModel", "b")
register_event("ShowMenu", "blockteams", "b", "3=#Team_Select_Spect")
}
public plugin_precache()
{
precache_model("models/player/swat/swat.mdl")
precache_model("models/player/trx/trx.mdl")
precache_model("PATH/boy.mdl")
precache_model("PATH/girl.mdl")
return PLUGIN_CONTINUE
}
public client_connect(id)
{
set_user_info(id, "_vgui_menus", "0");
}
public blockteams(id) {
show_menu(id, 0, "work", 1, "#Team_Select_Spect")
set_task(1.0,"showmenu",id);
}
public showmenu(id) {
new menu = menu_create("\rChoose Team:", "menu_handler")
menu_additem(menu, "\wThe SWAT Team", "1", 0)
menu_additem(menu, "\wThe TRX Team", "2", 0)
menu_additem(menu, "\wRandom", "5", 0)
menu_additem(menu, "\wSpectator", "6", 0)
menu_display(id, menu, 0)
}
public menu_handler(id, menu, item)
{
new team = get_user_team(id)
if (item == MENU_EXIT) {
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
engclient_cmd(id, "jointeam", "1")
engclient_cmd(id, "menuselect", "5")
ct(id)
}
case 2:
{
engclient_cmd(id, "jointeam", "2")
engclient_cmd(id, "menuselect","5")
tteam(id)
}
case 5:
{
menu_handler(id, menu, random_num(0, 1))
}
case 6:
{
engclient_cmd(id, "jointeam", "6")
}
}
show_menu(id, 0, " ", 0)
return PLUGIN_HANDLED
}
public ct(id)
{
new menu = menu_create("CT CLASS", "menu_handlerct1")
menu_additem(menu, "Boy", "1", 0);
menu_additem(menu, "Girl", "2", 0);
menu_additem(menu, "Ramdom", "3", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public menu_handlerct1(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
if( is_user_connected(id) )
showmenu(id);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
cs_reset_user_model(id)
cs_set_user_model(id, "Boy")
}
case 2:
{
cs_reset_user_model(id)
cs_set_user_model(id, "Girl")
}
case 3:
{
cs_reset_user_model(id)
cs_set_user_model(id, "Ramdom")
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public resetModel(id, level, cid) {
new CsTeams:team = cs_get_user_team(id)
if (team == CS_TEAM_CT)
{
cs_set_user_model (id, "swat")
}
else if (team == CS_TEAM_T)
{
cs_set_user_model (id, "trx")
}
return PLUGIN_CONTINUE
}
public tteam(id)
{
new menu = menu_create("CT CLASS", "menu_handlert1")
menu_additem(menu, "Boy", "1", 0);
menu_additem(menu, "Girl", "2", 0);
menu_additem(menu, "Ramdom", "3", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public menu_handlert1(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
if( is_user_connected(id) )
showmenu(id);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
cs_reset_user_model(id)
cs_set_user_model(id, "Boy")
}
case 2:
{
cs_reset_user_model(id)
cs_set_user_model(id, "Girl")
}
case 3:
{
cs_reset_user_model(id)
cs_set_user_model(id, "Ramdom")
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}