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FrostNades


  
 
 
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yan1255
Senior Member
Join Date: Jul 2011
Old 05-07-2012 , 11:12   Re: FrostNades
Reply With Quote #11

oh so why is it says :

new const MODEL_FROZEN[] = "models/pi_shrub.mdl";
new const MODEL_GLASSGIBS[] = "models/glassgibs.mdl";

new const SOUND_EXPLODE[] = "x/x_shoot1.wav";
new const SOUND_FROZEN[] = "debris/glass1.wav";
new const SOUND_UNFROZEN[] = "debris/glass3.wav";
new const SOUND_CHILLED[] = "player/pl_duct2.wav";
new const SOUND_PICKUP[] = "items/gunpickup2.wav";

new const SPRITE_TRAIL[] = "sprites/laserbeam.spr";
new const SPRITE_SMOKE[] = "sprites/steam1.spr";
new const SPRITE_EXPLO[] = "sprites/shockwave.spr";
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Last edited by yan1255; 05-07-2012 at 12:19.
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