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[HL] Assault Cannon [MiniGun]


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Plugin Info:     Modification:   Half-Life        Category:   Gameplay        Approver:   Arkshine (91)
GordonFreeman (RU)
Veteran Member
Join Date: Jan 2010
Location: Uzbekistan
Old 05-05-2012 , 04:32   [HL] Assault Cannon [MiniGun]
Reply With Quote #1

Assault Cannon [AGHL.ru Link]
version 0.1
by GordonFreeman


Supported mods:
  • Half-Life only.
Needed Modules:
Description:
Assault Cannon from Team Fortress Classic. Has a high rate of fire and fighting capacity. Has a hight spread, which makes it unusable weapons at long range. Before firing a machine gun should unleash clutching the shooting or using alternative attack. During the promotion of speed of movement of the player drops significantly, and during the fire even more.

Settings:
Code:
// Weapon settings
#define WEAPON_NAME 			"weapon_ac"
#define WEAPON_SLOT			5
#define WEAPON_POSITION			5
#define WEAPON_PRIMARY_AMMO		"9mm"
#define WEAPON_PRIMARY_AMMO_MAX		250
#define WEAPON_SECONDARY_AMMO		"" // NULL
#define WEAPON_SECONDARY_AMMO_MAX	-1
#define WEAPON_MAX_CLIP			-1
#define WEAPON_DEFAULT_AMMO		50
#define WEAPON_FLAGS			0
#define WEAPON_WEIGHT			34
#define WEAPON_DAMAGE			10.0

// Models
#define MODEL_WORLD			"models/w_tfac.mdl"
#define MODEL_VIEW			"models/v_tfac.mdl"
#define MODEL_PLAYER			"models/p_tfac.mdl"
#define MODEL_SHELL			"models/shell.mdl"

// Sounds
#define SOUND_SPINUP			"weapons/asscan1.wav"
#define SOUND_FIRE			"weapons/asscan2.wav"
#define SOUND_SPINDOWN			"weapons/asscan3.wav"
#define SOUND_SPIN			"weapons/asscan4.wav"

// Animation
#define ANIM_EXTENSION			"egon"
Credits:
  • VALVe - for awesome mod Team Fortress Classic.
  • KORD_12.7 - for help with testing, video.
Video:


Do not use webcompiler aka "Get Plugin" button. Get Source and compile it manually.
Attached Files
File Type: zip resources.zip (193.3 KB, 1857 views)
File Type: sma Get Plugin or Get Source (ac.sma - 2613 views - 6.0 KB)

Last edited by GordonFreeman (RU); 06-09-2013 at 09:51.
GordonFreeman (RU) is offline
bOeM
Junior Member
Join Date: Nov 2010
Old 05-05-2012 , 04:57   Re: [HL] Assault Cannon [MiniGun]
Reply With Quote #2

Not bad
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 05-05-2012 , 20:10   Re: [HL] Assault Cannon [MiniGun]
Reply With Quote #3

so after the Displacer Cannon, you and your friend KORD_12.7 are importing weapons from other HL1 mods to HLDM, really good job and nice ideas
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XINLEI
me too
Join Date: Jun 2011
Location: Colombian Coffee storage
Old 05-05-2012 , 23:31   Re: [HL] Assault Cannon [MiniGun]
Reply With Quote #4

ok, now are you trying to convert all the SC weapons?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 05-30-2012 , 11:28   Re: [HL] Assault Cannon [MiniGun]
Reply With Quote #5

Approved.
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samer 123
BANNED
Join Date: Aug 2010
Location: palestine
Old 07-08-2012 , 05:40   Re: [HL] Assault Cannon [MiniGun]
Reply With Quote #6

Nice
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alencore
Senior Member
Join Date: Oct 2011
Old 09-10-2012 , 13:35   Re: [HL] Assault Cannon [MiniGun]
Reply With Quote #7

can't get it won't compile.
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 09-10-2012 , 15:47   Re: [HL] Assault Cannon [MiniGun]
Reply With Quote #8

you need weapon mod to compile it, read first post .
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alencore
Senior Member
Join Date: Oct 2011
Old 09-11-2012 , 01:06   Re: [HL] Assault Cannon [MiniGun]
Reply With Quote #9

oops sorry didn't noticed.
that's the first time I encountered a manual compile tnc god it's easy to do hehe.

Last edited by alencore; 09-11-2012 at 01:22.
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