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Dissolve (player ragdolls)


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FunKillerClan
Junior Member
Join Date: Nov 2009
Location: Germany
Old 09-07-2011 , 04:53   Re: Dissolve (player ragdolls)
Reply With Quote #151

Quote:
Originally Posted by HiddenConn1 View Post
Dissolver doesn't even work on my CSS server.
Same Problem
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 10-22-2011 , 15:22   Re: Dissolve (player ragdolls)
Reply With Quote #152

i was thinking about this plugin it would make a good one for halloween. now what i mean is do you think you could make it so when a player dies instead of them dissolve they could turn into a ghost and float up into the sky? now that would be cool
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daad
Junior Member
Join Date: Nov 2011
Location: Kentucky
Old 04-18-2012 , 21:08   Re: Dissolve (player ragdolls)
Reply With Quote #153

I have run this plugin on my two windows hl2dm servers for some time now. Always great. After update from steam yesterday 4-17-2012 it does not work on one server but is still working on the other. It says it is running in logs and HLSW but does not funtion...anyone have a fix?

I am running version SM 1.4.2-dev and MM 1.8.8-dev on both

thanks,
Daad
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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 04-19-2012 , 11:03   Re: Dissolve (player ragdolls)
Reply With Quote #154

Quote:
Originally Posted by daad View Post
I have run this plugin on my two windows hl2dm servers for some time now. Always great. After update from steam yesterday 4-17-2012 it does not work on one server but is still working on the other. It says it is running in logs and HLSW but does not funtion...anyone have a fix?

I am running version SM 1.4.2-dev and MM 1.8.8-dev on both

thanks,
Daad
1.4.2-dev is out of date, having been superceded by 1.4.2 final and 1.4.3-dev.
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daad
Junior Member
Join Date: Nov 2011
Location: Kentucky
Old 04-19-2012 , 15:58   Re: Dissolve (player ragdolls)
Reply With Quote #155

1.4.2-dev is out of date, having been superceded by 1.4.2 final and 1.4.3-dev.

Powerlord, I have updated to stable release 1.4.2 final and still connot get this plugin running on this one server. I keep looking to compare configs between two servers but cannot see diff. I don't see anyone else complaining so I guess it must be something conflicting on this one server load. I have this plugin loaded on several other servers and they still work too. IDK, but thanks for the response...

Daad
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vatanuki.kun
Junior Member
Join Date: Sep 2011
Old 05-01-2012 , 18:37   Re: Dissolve (player ragdolls)
Reply With Quote #156

Quote:
Originally Posted by Gh0$t View Post
Are any solutions for CSSDM now?
ya, cssdm have a mistake in code - u need to patch
Code:
@@ -239,7 +239,7 @@

        /* Remove ragdoll */
        unsigned int ragdollTime = DM_GetBodyStayTime();
-       if (ragdollTime <= 20 && !g_InRoundRestart)
+       if (ragdollTime < 20 && !g_InRoundRestart)
        {
                int serial;
                CBaseEntity *ragdoll = DM_GetAndClearRagdoll(player->pEntity, serial);
and recompile extension, then set in cstrike/cfg/cssdm/cssdm.cfg:
Code:
cssdm_ragdoll_time "20"
and it will work
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daad
Junior Member
Join Date: Nov 2011
Location: Kentucky
Old 07-17-2012 , 17:40   Re: Dissolve (player ragdolls)
Reply With Quote #157

Got it all working again. Had to completely remove and then reload, worked this time. Thanks for the advise.

Daad
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rtk
Senior Member
Join Date: Dec 2009
Old 08-23-2012 , 00:27   Re: Dissolve (player ragdolls)
Reply With Quote #158

Could you please add the option to simply make it disapear ?

Thanks
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 08-23-2012 , 00:56   Re: Dissolve (player ragdolls)
Reply With Quote #159

The plugin author hasn't been around since 02-05-12 mate. What game are you wanting it for?
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cookie91
Junior Member
Join Date: Aug 2012
Old 08-26-2012 , 12:24   Re: Dissolve (player ragdolls)
Reply With Quote #160

Is a compatible version for CS: GO is available?
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