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Mandatory Team Fortress 2 Update Released


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AeroAcrobat
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Join Date: Apr 2011
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Old 04-27-2012 , 14:45   Mandatory Team Fortress 2 Update Released
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Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2M)
  • Fixed a problem that allowed malicious clients to disable the "ping" and "status" commands for other connected clients
Team Fortress 2
  • Added The Toss-Proof Towel
  • Fixed a bug that caused many avatar images to not show up in the scoreboard
  • Fixed the Sharpened Volcano Fragment not igniting players
  • Fixed damage to buildings applying on-hit effects such as the Übersaw charge
  • Fixed Sticky Jumper stickybombs changing team when air-blasted
  • Fixed large floating point values getting truncated in WebAPI responses
  • sǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩
  • Community request
    • Added SetForcedTauntCam player input for map makers to place the player into third-person
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Last edited by AeroAcrobat; 04-27-2012 at 14:46.
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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 04-27-2012 , 16:12   Re: Mandatory Team Fortress 2 Update Released
Reply With Quote #2

Quote:
Originally Posted by AeroAcrobat View Post
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a problem that allowed malicious clients to disable the "ping" and "status" commands for other connected clients
Team Fortress 2
  • Added The Toss-Proof Towel
  • Fixed a bug that caused many avatar images to not show up in the scoreboard
  • Fixed the Sharpened Volcano Fragment not igniting players
  • Fixed damage to buildings applying on-hit effects such as the Übersaw charge
  • Fixed Sticky Jumper stickybombs changing team when air-blasted
  • Fixed large floating point values getting truncated in WebAPI responses
  • sǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩
  • Community request
    • Added SetForcedTauntCam player input for map makers to place the player into third-person
Glad they fixed the new bugs they introduced recently, such as the Ubersaw and Sharpened Volcano Fragment bugs.

Just watch Reddit's /r/tf2 whine about the "nerf."
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Last edited by Powerlord; 04-27-2012 at 16:12.
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Dr. McKay
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Join Date: Aug 2011
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Old 04-27-2012 , 17:41   Re: Mandatory Team Fortress 2 Update Released
Reply With Quote #3

Quote:
Originally Posted by Powerlord View Post
Glad they fixed the new bugs they introduced recently, such as the Ubersaw and Sharpened Volcano Fragment bugs.

Just watch Reddit's /r/tf2 whine about the "nerf."
Yup.

Also, new crate and strange parts.
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Powerlord
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Join Date: Jun 2008
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Old 04-27-2012 , 19:23   Re: Mandatory Team Fortress 2 Update Released
Reply With Quote #4

Quote:
Originally Posted by Dr. McKay View Post
"Strange Part: Allies Extinguished"

MUST have.

I try to extinguish allies whenever I can with my Degreaser, and Pyro is my third most played class (and is quickly rising to second recently).

I assume it can be applied to Flamethrower, Backburner, Degreaser, Manmelter, Jarate, and Mad Milk. Except there is no Strange Manmelter yet.
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Last edited by Powerlord; 04-27-2012 at 19:24.
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Horsedick
SourceMod Donor
Join Date: Sep 2011
Old 04-28-2012 , 15:40   Re: Mandatory Team Fortress 2 Update Released
Reply With Quote #5

Quote:
Originally Posted by Powerlord View Post
"Strange Part: Allies Extinguished"

MUST have.

I try to extinguish allies whenever I can with my Degreaser, and Pyro is my third most played class (and is quickly rising to second recently).

I assume it can be applied to Flamethrower, Backburner, Degreaser, Manmelter, Jarate, and Mad Milk. Except there is no Strange Manmelter yet.
The strange weapons are getting out of hand I think... I wish they would start throwing all the old paints back in crates along with these weapons and increase the percentage of an unusual find to at least 5%.
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Mr. Man
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Join Date: Mar 2011
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Old 04-28-2012 , 16:35   Re: Mandatory Team Fortress 2 Update Released
Reply With Quote #6

Quote:
Originally Posted by Horsedick View Post
The strange weapons are getting out of hand I think... I wish they would start throwing all the old paints back in crates along with these weapons and increase the percentage of an unusual find to at least 5%.
As long as something's profitable, never change anything unless it generates more money.
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