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Stop anim


  
 
 
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Diegorkable
Veteran Member
Join Date: Jun 2011
Old 04-27-2012 , 14:24   Stop anim
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Hey guys.

Lets say I want to disable people from damaging each other.
so I hook Ham_TakeDamage and return HAM_SUPERCEDE.
Is there any way to stop the "attack anim" of the attacker aswell?
And if Ham_Takedamage isn't the right use, what else is?
When you return HAM_SUPERCEDE in Ham_TakeDamage the player's head still gets shaked if its a head shot and blood is coming out. I want that the anim will stop or something like that so it won't even affect the other player, not only in terms of HP, so I thought stopping the animation would be good.

thx.
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Last edited by Diegorkable; 04-27-2012 at 19:09.
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