Code:
#define TE_SPRITE 17 // additive sprite, plays 1 cycle
// coord, coord, coord (position)
// short (sprite index)
// byte (scale in 0.1's)
// byte (brightness)
Just set send the temp ent message to one player, the annoying part is that this only plays one cycle (though in some cases this is actually ideal).
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No longer around. Thanks your support, everyone! As always:
THIS ONES FOR YOU
3000 PTS