Quote:
Originally Posted by Bilal Pro
Explain it better please.
|
i figured he wanted it to be like CSDM, but waiting for all clients to be dead before respawn. Then respawn within the same round. Why? beats the hell out of me. but i couldn't figure out code to help.
psudocode:
event: all team is dead >hook> respawn
catch: event: new round >hook> check for time limit
but i don't know how to catch events before they're thrown to the world.
hope this helps. I'm also interested in the answer, so i'm gonna stay up to date on this thread.