actionXP(id, OverrideTimer)
{
//get game time
new Float:fTime = halflife_time();
if (fTime >= gfXPNextUse[id] || OverrideTimer)
{
if ( cs_get_user_team ( id ) == CS_TEAM_T )
{
new xp_give = get_pcvar_num(bm_xp_givexp)
hnsxp_add_user_xp(id, xp_give);
new szName[ 33 ];
get_user_name( id, szName, 32 );
ColorChat(0, GREEN, "%s^x03 [ %s ]^x01 is now got^x03 [%d]^x01 XP!", gszPrefix, szName, xp_give);
gfXPNextUse[id] = fTime + get_cvar_float("bm_xpcooldown");
}
}
else
{
set_hudmessage(gHudRed, gHudGreen, gHudBlue, gfTextX, gfTextY, gHudEffects, gfHudFxTime, gfHudHoldTime, gfHudFadeInTime, gfHudFadeOutTime, gHudChannel);
if( get_cvar_float("bm_xpcooldown") >= 600.0 )
show_hudmessage(id, "XP next use: new round", gfXPNextUse[id] - fTime);
else show_hudmessage(id, "XP next use: %.1f", gfXPNextUse[id] - fTime);
}
}
but i got error
Blockmaker_v4.01.sma(1297) : error 017: undefined symbol "ActionXp"
blockmaker_v4.01.sma(5892) : error 040 duplicate "case" label (value 88 )
blockmaker_v4.01.sma(6050) : warning 203: symbol is never used: "actionXP
Last edited by Zivve; 04-19-2012 at 09:02.
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