Code:
/* Gets stats with which user have killed/hurt his victim. If victim is 0
* then stats are from all victims. If victim has not been hurt, function
* returns 0 in other case 1. User stats are reset on his respawn. */
native get_user_vstats(index,victim,stats[8],bodyhits[8],wpnname[]="",len=0);
So try this:
Code:
new stats[8], bodyhits[8], weapon[32];
get_user_vstats(attacker,victim,stats,bodyhits,weapon,31);
leftarmhits = bodyhits[HIT_LEFTLEG];
__________________
No longer around. Thanks your support, everyone! As always:
THIS ONES FOR YOU
3000 PTS