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[L4D2] Pounce Damage Uncap


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ProdigySim
SourceMod Plugin Approver
Join Date: Feb 2010
Old 04-11-2012 , 22:44   [L4D2] Pounce Damage Uncap
Reply With Quote #1

Pounce Damage Uncap
This plugin recreates for l4d2 2 cvars available in l4d1. z_pounce_damage_range_max/min.

Maybe not the most accurate name, since this does nothing on its own relative to the cap on pounce damage.

CVars
z_pounce_damage_range_min - The minimum distance for a pounce to be given more than 1 damage.
z_pounce_damage_range_max - The distance at which a pounce is worth its maximum (1+z_hunter_max_pounce_bonus_damage)


Installation
Place the contents of the zip/tar in left4dead2/addons/

Background
Hunter pounce damage is essentially calculated as follows:
PHP Code:
float CalculatePounceDamage(float pounce_distance)
{
    
float min_dist z_pounce_damage_range_min.GetFloat();
    
float max_dist z_pounce_damage_range_max.GetFloat();
    
float max_damage z_hunter_max_pounce_bonus_damage.GetFloat();

    if(
pounce_distance <= min_dist) return 1.0;

    if(
pounce_distance >= max_dist) return 1.0 max_damage;

    return 
1.0 + (max_damage * (pounce_distance min_dist) / (max_dist min_dist));

Basically, this means that pounce damage scales linearly with z_pounce_damage_range_min/max as endpoints (min: 1 damage, max 1+z_hunter_max_pounce_bonus_damage).
However, in L4D2, there is no CVar control of the min_dist and max_dist. This plugin adds those two cvars.

The default values for these cvars are as follows:
z_pounce_damage_range_min: 300.0 (500 in l4d1)
z_pounce_damage_range_max: 1000.0 (same in l4d1)

So, if I pounce someone from 650 units away, I'll do 1 + (24 * 350 / 700) = 13 damage.
If I want to double the pounce damage limit, but keep the same scaling on l4d2, I'd set:

Code:
z_hunter_max_pounce_bonus_damage 49
z_pounce_damage_range_min 300 // same start point
z_pounce_damage_range_max 1729.1666 // ((49 / 24) * 700) + 300
While you might not want to calculate these vars yourself, a plugin like this one can now be adapted for L4D2.

TODO
- Either update a plugin or build in functionality for slope-locked max damage scaling.
- Gamedata perhaps

Changelog
1.0 Initial release.
1.1 Fixed for v2.1.2.5

Source code
The program is GPL v3.
https://github.com/ProdigySim/Pounce-Damage-Uncap

Grab the latest release from here:
https://github.com/ProdigySim/Pounce...Uncap/releases

Last edited by ProdigySim; 07-21-2013 at 20:30.
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ProdigySim
SourceMod Plugin Approver
Join Date: Feb 2010
Old 04-11-2012 , 22:51   Re: [L4D2] Pounce Damage Uncap
Reply With Quote #2

Some other useful settings in case you want an out-of-box solution for pounce damage uncap:

Max Pounce Damage 30:
Code:
z_hunter_max_pounce_bonus_damage 29
z_pounce_damage_range_min 300
z_pounce_damage_range_max 1145.833
Max Pounce Damage 75:
Code:
z_hunter_max_pounce_bonus_damage 74
z_pounce_damage_range_min 300
z_pounce_damage_range_max 2458.333
Max Pounce Damage 100:
Code:
z_hunter_max_pounce_bonus_damage 99
z_pounce_damage_range_min 300
z_pounce_damage_range_max 3187.5
Max Pounce Damage 200:
Code:
z_hunter_max_pounce_bonus_damage 199
z_pounce_damage_range_min 300
z_pounce_damage_range_max 6104.167
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ProdigySim
SourceMod Plugin Approver
Join Date: Feb 2010
Old 04-12-2012 , 03:06   Re: [L4D2] Pounce Damage Uncap
Reply With Quote #3

Created an updated version of the PounceUncap plugin that works properly with L4D2.

http://forums.alliedmods.net/showthr...67#post1687167
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mcpan313
Senior Member
Join Date: Mar 2010
Old 04-13-2012 , 09:07   Re: [L4D2] Pounce Damage Uncap
Reply With Quote #4

GJ!
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sorry, for my poor english.
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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 06-02-2013 , 06:44   Re: [L4D2] Pounce Damage Uncap
Reply With Quote #5

hmmm have I done this right I now have a folder called Release.left4dead2 in my addons folder hows it goner point to the file from there?
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eric0279
SourceMod Donor
Join Date: May 2007
Old 07-06-2013 , 17:07   Re: [L4D2] Pounce Damage Uncap
Reply With Quote #6

Hello,

Quote:
L 07/06/2013 - 20:19:27: [META] Failed to load plugin addons/pounce_damage_uncap: /lib32/libm.so.6: version `GLIBC_2.15' not found (required by bin/libvstdlib.so)
MetaMod:Source v1.10.0-devV

SourceMod v1.5.0-dev+3849
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Last edited by eric0279; 07-06-2013 at 20:24.
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bilago
Junior Member
Join Date: Jul 2013
Old 07-07-2013 , 13:55   Re: [L4D2] Pounce Damage Uncap
Reply With Quote #7

Plugin is not functioning for me as well after latest patch
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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 07-08-2013 , 07:40   Re: [L4D2] Pounce Damage Uncap
Reply With Quote #8

Subscribed needs updateing to match the steampipe update

[SM] Unable to find cvar: z_pounce_damage_range_min
[SM] Unable to find cvar: z_pounce_damage_range_max
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blaquicat
Member
Join Date: Aug 2009
Old 07-16-2013 , 20:51   Re: [L4D2] Pounce Damage Uncap
Reply With Quote #9

Here too, failed to load..
MM 1.8.7
SM 1.5.0-dev+3855
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ProdigySim
SourceMod Plugin Approver
Join Date: Feb 2010
Old 07-21-2013 , 20:30   Re: [L4D2] Pounce Damage Uncap
Reply With Quote #10

Version 1.1 is out that works with latest MM:S and L4D2 updates (v2125+)

https://github.com/ProdigySim/Pounce...eases/tag/v1.1
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