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[CS:S] No Head Shake v1.0.1 (Updated: 4/13/12)


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Author
thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Plugin ID:
2901
Plugin Version:
1.0.1
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    15 
    Plugin Description:
    Provides the ability to remove the screen shaking upon being shot in the head.
    Old 04-12-2012 , 11:08   [CS:S] No Head Shake v1.0.1 (Updated: 4/13/12)
    Reply With Quote #1

    Requirements:
    Description:
    • A quick and dirty plugin that removes the shaking effect when clients are shot in the head, with two cvars to control usage.
    ConVars:
    • css_no_head_shake_team: Disables the shaking effect when shot by team mates in the head.
    • css_no_head_shake_enemy: Disables the shaking effect when shot by enemies in the head.
    Installation:
    • Place css_no_head_shake.smx inside of /sourcemod/plugins/
    Attached Files
    File Type: sp Get Plugin or Get Source (css_no_head_shake.sp - 279 views - 3.2 KB)
    File Type: smx css_no_head_shake.smx (3.6 KB, 237 views)
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    Last edited by thetwistedpanda; 04-13-2012 at 09:00.
    thetwistedpanda is offline
    TnTSCS
    AlliedModders Donor
    Join Date: Oct 2010
    Location: Undisclosed...
    Old 04-12-2012 , 11:11   Re: [CS:S] No Head Shake
    Reply With Quote #2

    This is good for FF OFF servers
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    Dr!fter
    The Salt Boss
    Join Date: Mar 2007
    Old 04-12-2012 , 12:15   Re: [CS:S] No Head Shake
    Reply With Quote #3

    Keeping track of team switches is not the best method. You're better off just calling get team. The reason i say not the best method is iirc switching a player via one of the many methods there is wont call the event. Other than that it looks good! Ill have a better look and confirm if my theory is correct If it isnt ill approve heh.
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    thetwistedpanda
    Good Little Panda
    Join Date: Sep 2008
    Old 04-12-2012 , 12:21   Re: [CS:S] No Head Shake
    Reply With Quote #4

    As far as I know, CS:S always calls the player_team event when a player's team is changed. Every plugin I use caches the team since it only changes on that event, unless there's a new method from DHooks that doesn't fire the event. And frankly, if there's a method that doesn't call player_team, it should still fake fire the event because that will only cause incompatibility with far more plugins, but m_iTeamNum/CS_SwitchTeam/ChangeClientTeam, the three most prominent methods, all call it.
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    Last edited by thetwistedpanda; 04-12-2012 at 12:28.
    thetwistedpanda is offline
    Dr!fter
    The Salt Boss
    Join Date: Mar 2007
    Old 04-12-2012 , 15:47   Re: [CS:S] No Head Shake
    Reply With Quote #5

    Quote:
    Originally Posted by thetwistedpanda View Post
    As far as I know, CS:S always calls the player_team event when a player's team is changed. Every plugin I use caches the team since it only changes on that event, unless there's a new method from DHooks that doesn't fire the event. And frankly, if there's a method that doesn't call player_team, it should still fake fire the event because that will only cause incompatibility with far more plugins, but m_iTeamNum/CS_SwitchTeam/ChangeClientTeam, the three most prominent methods, all call it.
    Indeed it does. Approved then Also Nice job

    Last edited by Dr!fter; 04-12-2012 at 15:49.
    Dr!fter is offline
    Fearts
    ferts of daeth
    Join Date: Oct 2008
    Old 04-12-2012 , 21:06   Re: [CS:S] No Head Shake
    Reply With Quote #6

    Thanks for this adding to all my servers.
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    thetwistedpanda
    Good Little Panda
    Join Date: Sep 2008
    Old 04-12-2012 , 21:18   Re: [CS:S] No Head Shake
    Reply With Quote #7

    Quote:
    Originally Posted by Dr!fter View Post
    Indeed it does. Approved then Also Nice job
    This was apparently discussed on IRC a few days ago; Peace-Maker wrote code that accomplished just this for someone, but apparently didn't release it. I had this stuff sitting around in my BuildWars plugin and just through a copy/paste together when it was requested >.<.
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    blue zebra
    BANNED
    Join Date: Jun 2010
    Old 04-13-2012 , 01:46   Re: [CS:S] No Head Shake v1.0.0 (Updated: 4/12/12)
    Reply With Quote #8

    I think, i found a little bug in this plugin.
    When i turn on this plugin, all player skins will be totally dark/black. All new player gets this dark skin. When the player die, the dead body gets the good skin.
    When i disabled this plugin, the old player use the dark skin and the newly entered player got the good skin. Game: CSS. See:
    Attached Thumbnails
    Click image for larger version

Name:	skin_error.jpg
Views:	198
Size:	97.7 KB
ID:	102093   Click image for larger version

Name:	skin_error2.jpg
Views:	185
Size:	96.7 KB
ID:	102094   Click image for larger version

Name:	skin_error3.jpg
Views:	186
Size:	94.2 KB
ID:	102095  

    Last edited by blue zebra; 04-13-2012 at 02:01.
    blue zebra is offline
    thetwistedpanda
    Good Little Panda
    Join Date: Sep 2008
    Old 04-13-2012 , 02:30   Re: [CS:S] No Head Shake v1.0.0 (Updated: 4/12/12)
    Reply With Quote #9

    That looks like incompatibility with something else you're currently running. This plugin doesn't have anything to do with models/colors. The code itself is quite simple...
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    Last edited by thetwistedpanda; 04-13-2012 at 02:33.
    thetwistedpanda is offline
    linglingftw
    Member
    Join Date: Aug 2010
    Old 04-13-2012 , 02:47   Re: [CS:S] No Head Shake v1.0.0 (Updated: 4/12/12)
    Reply With Quote #10

    Panda.. You're amazing

    Last edited by linglingftw; 04-13-2012 at 03:02.
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