set_user_hitzones ( [ index = 0, target = 0, body = 255 [ )
Set index to a player's index and leave target at 0 to define what bodyparts this player can hit when he is firing.
Notes
Sets hit zones for player.
Parts of body are as bits:
1 - generic
2 - head
4 - chest
8 - stomach
16 - left arm
32 - right arm
64 - left leg
128 - right leg
Set index to 0 and target to a player's index to define what bodyparts on player other players can hit when they are firing.
Set both index and target to 0 to define globally what bodyparts people can hit and what bodyparts can be hit when firing.
Example: ( Make a single player fire blanks )