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Half-Life GunGame


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DJEarthQuake
Veteran Member
Join Date: Jan 2014
Location: Astral planes
Old 05-30-2020 , 18:45   Re: Half-Life GunGame
Reply With Quote #1

You are welcome. Load fails: Module/Library "cstrike" required for plugin. Check modules.ini on a DOD server does look very interesting. Make sure to install the plugin from the original post zip file. This is just a sma update. My leading cause on bad loads is mistyping the directory name. I keep all 3rd party plugins in their own directory to keep the file structure organized.
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Last edited by DJEarthQuake; 05-30-2020 at 18:49.
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TheScaryGuy
Junior Member
Join Date: May 2020
Old 05-31-2020 , 00:23   Re: Half-Life GunGame
Reply With Quote #2

Quote:
Originally Posted by DJEarthQuake View Post
You are welcome. Load fails: Module/Library "cstrike" required for plugin. Check modules.ini on a DOD server does look very interesting. Make sure to install the plugin from the original post zip file. This is just a sma update. My leading cause on bad loads is mistyping the directory name. I keep all 3rd party plugins in their own directory to keep the file structure organized.
Thanks. I'll look into it and report what I find.
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 05-30-2020 , 19:57   Re: Half-Life GunGame
Reply With Quote #3

If you want a gungame for DOD, you can use the original gungame before they removed DOD support. I've made some fixes for it and have it hosted on GitHub here.
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TheScaryGuy
Junior Member
Join Date: May 2020
Old 05-31-2020 , 00:24   Re: Half-Life GunGame
Reply With Quote #4

Quote:
Originally Posted by fysiks View Post
If you want a gungame for DOD, you can use the original gungame before they removed DOD support. I've made some fixes for it and have it hosted on GitHub here.
Thank you!
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DJEarthQuake
Veteran Member
Join Date: Jan 2014
Location: Astral planes
Old 05-31-2020 , 22:01   Re: Half-Life GunGame
Reply With Quote #5

Quote:
Originally Posted by TheScaryGuy View Post
Thank you!
I would use fysiks' version for 1.8.2. Nice fysiks. I had no idea the original had DoD as I was taking a decade long leave of absence from gaming then.

If you really want to 'test' it the reason why it did not work was you put the Counter-Strike version of the plugin into the DOD folder sir. There is no cstrike module to load on the one I maintained.


Remember?
Quote:
Originally Posted by TheScaryGuy View Post
Looking at other sma files, it looks like this:
Code:
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
Quote:
( 24) Load fails: Module/Library "cstrike" required for plugin. Check modules.ini.
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Last edited by DJEarthQuake; 05-31-2020 at 22:07.
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DJEarthQuake
Veteran Member
Join Date: Jan 2014
Location: Astral planes
Old 08-09-2021 , 10:55   Re: Half-Life GunGame
Reply With Quote #6

@GordonFreeman (RU) making mp_maxrounds CVAR that does not already exist in Half-Life and Half-Life Opposing Forces, then setting it to over zero, hoses mapchooser until plugin is removed and server is shutdown. Restarting appears to retain the turmoil.

Code:
            //set_cvar_num("mp_maxrounds",1337) // i dont know how to deregister it :p             set_cvar_string("mp_maxrounds","")
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Last edited by DJEarthQuake; 08-09-2021 at 21:18.
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DJEarthQuake
Veteran Member
Join Date: Jan 2014
Location: Astral planes
Old 12-05-2023 , 08:47   Re: Half-Life GunGame
Reply With Quote #7

I will sync the copy I am using. Loads fine.

L 12/05/2023 - 07:43:18: [amx_customvotes.amxx] Total of 28 custom votes read from config file.



Half-Life GunGame Copyright (c) 2014-2023 SPiNX|serfreeman1337

Version 2.7 build on 7, Mar (27), 2023



[GunGame] Offsets for Opposing Force loaded
[GunGame] Total 23 levels loaded from "gungame.ini" configuration file
Continuing to read from: addons/amxmodx/configs/safe_mode.ini.
[safe_mode]map name is op4_dust
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nixRidge
Junior Member
Join Date: Dec 2023
Location: Norway
Old 12-05-2023 , 10:43   Re: Half-Life GunGame
Reply With Quote #8

Quote:
Originally Posted by DJEarthQuake View Post
I will sync the copy I am using. Loads fine.
Wow, thanks for the update! I compiled it, and while the server still crashed, I realised I could try the the legacy server branch.
On legacy branch, gungame loads and works fine, but doesn't start until "gg_enable" is input in console; but that might just be me missing something obvious =) I'll just stay on legacy server for now.

Are you using the 25th Anniversary or steam_legacy server binaries?

I'll have to tinker more with it. Nevertheless, thank you again for updating =) Now we can finally play GunGame.

Last edited by nixRidge; 12-05-2023 at 10:43. Reason: Clarification
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VexoNova
Junior Member
Join Date: Oct 2018
Old 12-05-2023 , 14:10   Re: Half-Life GunGame
Reply With Quote #9

Quote:
Originally Posted by nixRidge View Post
Wow, thanks for the update! I compiled it, and while the server still crashed, I realised I could try the the legacy server branch.
On legacy branch, gungame loads and works fine, but doesn't start until "gg_enable" is input in console; but that might just be me missing something obvious =) I'll just stay on legacy server for now.

Are you using the 25th Anniversary or steam_legacy server binaries?

I'll have to tinker more with it. Nevertheless, thank you again for updating =) Now we can finally play GunGame.
Same issue here. New server branch after anniversary update broke Gungame completely. I will try to use legacy version
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Old 12-05-2023, 18:47
nixRidge
This message has been deleted by nixRidge. Reason: Fixed it, the config in this message works suddenly and I don't know why. Didn't change anything, so it's not worth leaving t
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