I'm not sure how that coded is supposed to be used, but I think maybe this is what you are looking for:
Code:
new origin[3]
get_user_origin(players[i],origin)
if(get_distance(origin,jailone) <= 150 || get_distance(origin,jailtwo) <= 150 || get_distance(origin,jailthree) <= 150 || get_distance(origin,jailfour) <= 150)
{
sv_ooc[players[i]] = 0;
}
else {
sv_ooc[players[i]] = 1;
}
if ( sv_ooc[players[i]] <= 0 )
{
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