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[HowTo] Catch Intermission.


  
 
 
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TnTSCS
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Join Date: Oct 2010
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Old 02-26-2012 , 11:44   Re: [HowTo] Catch Intermission.
Reply With Quote #6

I know this is older than old, but I think posting an update to this isn't a bad idea The above code is great, but there may be a way that wasn't available back when this thread was written.

For one of my plugins, I needed to capture when the map ended due to a player reaching the set frag limit (say 100).

event cs_win_panel_match is what I needed.

Just thought I'd pass this along.
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