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Change health


  
 
 
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Gotrice
Senior Member
Join Date: Oct 2005
Old 10-16-2005 , 02:29   Change health
Reply With Quote #1

Did i do this right?

Code:
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>

#define PLUGIN "Change Health"
#define VERSION "1.0"
#define AUTHOR "Gotrice"


public plugin_init() {
	register_plugin(Change Health, 1.0, Gotrice)
	
#include <amxmodx>

new PLUGIN[]="Change Health"
new AUTHOR[]="Gotrice"
new VERSION[]="1.0"

public plugin_init()
{
information.
     register_plugin(Change Health, 1.0, Gotrice)
} 
#include <amxmodx>
#include <amxmisc>
#include <fun>

new PLUGIN[]="Change Health"
new AUTHOR[]="Gotrice"
new VERSION[]="1.0"

public plugin_init()
{
     register_plugin(PLUGIN, VERSION, AUTHOR)
     register_concmd("amx_hp", "cmd_hp", ADMIN_SLAY, "<target> ")
}

public cmd_hp(id, level, cid)
{
     return PLUGIN_HANDLED
}
public cmd_hp(id, level, cid)
{
     if (!cmd_access(id, level, cid, 3))
        return PLUGIN_HANDLED
     return PLUGIN_HANDLED
}
public cmd_hp(id, level, cid)
{
     if (!cmd_access(id, level, cid, 3))
        return PLUGIN_HANDLED

     new Arg1[24]
     new Arg2[4]

     read_argv(1, Arg1, 23)
     read_argv(2, Arg2, 3)

     new Health = str_to_num(Arg2)

     if (Arg1[0] == '@')
     {
          new Team = 0
          
           if (equali(Arg1[1], "CT"))
          {
               Team = 2
          } else if (equali(Arg1[1], "T")) {
               Team = 1
          }
          new players[32], num
          get_players(players, num)
          new i
          for (i=0; i<num; i++)
          {
               if (!Team)
               {
                    //Set this player's health
                    set_user_health(players[i], Health)
               } else {
                    if (get_user_team(players[i]) == Team)
                    {
                         set_user_health(players[i], Health)
                    }
               }
          }
     } else {
         
          new player = cmd_target(id, Arg1, 1)
          if (!player)
          {
              
console_print(id, "Sorry, player %s could not be found or targetted!", Arg1)
               return PLUGIN_HANDLED
          } else {
               set_user_health(player, Health)
          }
     }

     return PLUGIN_HANDLED
}
#include <amxmodx>
#include <fun>

new PLUGIN[]="Change Health"
new AUTHOR[]="Gotrice"
new VERSION[]="1.0"

public plugin_init()
{
     register_plugin(Change Health, 1.0, Gotrice)
     register_concmd("amx_hp", "cmd_hp", ADMIN_SLAY, "<target> <hp>")
}

public cmd_hp(id, level, cid)
{
     if (!cmd_access(id, level, cid, 3))
        return PLUGIN_HANDLED

     new Arg1[24]
     new Arg2[4]

     
     read_argv(1, Arg1, 23)
     read_argv(2, Arg2, 3)

     new Health = str_to_num(Arg2)

     
     if (Arg1[0] == '@')
     {
          new Team = 0
          if (equali(Arg1[1], "CT"))
          {
               Team = 2
          } else if (equali(Arg1[1], "T")) {
               Team = 1
          }
          new players[32], num
          get_players(players, num)
          new i
          for (i=0; i<num; i++)
          {
               if (!Team)
               {
                    set_user_health(players[i], Health)
               } else {
                    if (get_user_team(players[i]) == Team)
                    {
                         set_user_health(players[i], Health)
                    }
               }
          }
     } else {
          new player = cmd_target(id, Arg1, 1)
          if (!player)
          {
               console_print(id, "Sorry, player %s could not be found or targetted!", Arg1)
               return PLUGIN_HANDLED
          } else {
               set_user_health(player, Health)
          }
     }

     return PLUGIN_HANDLED
}
#include <amxmodx>

public plugin_init()
{
     register_plugin("CVAR Test", "1.0", "BAILOPAN")
     //set default value to 500
     register_cvar("amx_startmoney", "500")
}

//this occurs when a client is put in game
public client_putinserver(id)
{
     if (get_cvar_num("amx_startmoney") > 0)
     {
          cs_set_user_money(id, get_cvar_num("amx_startmoney"))
     } else {
	    cs_set_user_money(id, get_cvar_num("mp_startmoney"))
     }
}
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