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Voice lag


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inspire
Junior Member
Join Date: Aug 2010
Old 02-09-2012 , 09:28   Voice lag
Reply With Quote #1

Does anyone have any idea what I can do against Voice lag?

Server Specs:

i7 x2600 with 4x 4,00 GHz + HT
16 GB DDR3 2000 OC RAM
1000 Mbit Network

my settings are: 32 Slots

sv_voiceenable "1"
sv_alltalk "1"
net_queued_packet_thread "0"

sv_unlag "1"
sv_maxrate "25000"
sv_minrate "7500"
sv_maxupdaterate "66"
sv_minupdaterate "33"
sv_maxcmdrate "66"
sv_mincmdrate "33"

I need alltalk on.

Sourcemod Scripts apart from the orginal
-
css_block_usermsg_item_pickup_1_1
fix_maplasers
stamm
infinite-jumping
obfix1
joinspam
knifesyphon
playersvotes
sourcebans
-

When more then 4 People talk at the same time, what is normal at 32 Players, then the pings start to reach the 200 and the Server begins to lag like hell.
inspire is offline
Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 02-09-2012 , 10:11   Re: Voice lag
Reply With Quote #2

Depend your net bandwidht, can you use
sv_maxrate 50000
sv_minrate 30000


You could try old audio codec, disabling this
Code:
"sv_use_steam_voice" = "1"
 replicated
 - Enable/disable using Steam Voice instead of the old voice codec (if enabled, voice_inputfromfile will no longer function).

If not help... change to vaudio_miles (very shitty voice, like Microsoft Sam, you not like it)
Code:
"sv_voicecodec" = "vaudio_speex"
 - Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.
Bacardi is offline
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