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Polymorph: Mod Manager


  
 
 
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 02-02-2012 , 13:00   Re: Polymorph: Mod Manager
Reply With Quote #11

Quote:
Originally Posted by NeoSZW View Post
2) When the map is deathrun_bkm (for example) - mod on the serwer is Hide`N`Seek (this with flashlights).
3) When i changemap to any other map (de_dust - here should be HNS Mod) deathrun is active...
You have to set the "next mod" to the mod you want before changing the map. Mods are not based on maps.

@Pratham966
All your rambling is confusing. I already told you Polymorph has nothing to do with server.cfg. Don't delete mapcycle.txt, leave it with maps in it.

I don't remember if you had any more answerable questions because your posts are painful to read.
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