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Polymorph: Mod Manager


  
 
 
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NeoSZW
Junior Member
Join Date: May 2008
Old 02-02-2012 , 05:50   Re: Polymorph: Mod Manager
Reply With Quote #10

Hi. I have very big problem with this (i think nice) plugin.
1) When server change map - server crashing.
2) When the map is deathrun_bkm (for example) - mod on the serwer is Hide`N`Seek (this with flashlights).
3) When i changemap to any other map (de_dust - here should be HNS Mod) deathrun is active...

Here is my plugins ini:
Code:
; AMX Mod X plugins
polymorph.amxx	debug
; Admin Base - Always one has to be activated
amxbans_core.amxx		;	AMXBANS
amxbans_main.amxx		;	 --||--
;admin.amxx				; admin base (required for any admin-related)
;admin_sql.amxx			; admin base - SQL version (comment admin.amxx)

; Basic
admincmd.amxx			; basic admin console commands
adminhelp.amxx			; help command for admin console commands
adminslots.amxx			; slot reservation
multilingual.amxx		; Multi-Lingual management

; Menus
menufront.amxx			; front-end for admin menus
cmdmenu.amxx			; command menu (speech, settings)
plmenu.amxx				; players menu (kick, ban, client cmds.)
telemenu.amxx			; teleport menu (Fun Module required!)
mapsmenu.amxx			; maps menu (vote, changelevel)
pluginmenu.amxx			; Menus for commands/cvars organized by plugin

; Chat / Messages
adminchat.amxx			; console chat commands
antiflood.amxx			; prevent clients from chat-flooding the server
scrollmsg.amxx			; displays a scrolling message
imessage.amxx			; displays information messages
adminvote.amxx			; vote commands

; Map related
;nextmap.amxx			; displays next map in mapcycle
mapchooser.amxx		; allows to vote for next map
;galileo.amxx			; mapki
;poly_mapchooser.amxx	; mapki
timeleft.amxx			; displays time left on map

; Configuration
pausecfg.amxx			; allows to pause and unpause some plugins
statscfg.amxx			; allows to manage stats plugins via menu and commands

; Counter-Strike
;restmenu.amxx			; restrict weapons menu
statsx.amxx				; stats on death or round end (CSX Module required!)
;miscstats.amxx			; bunch of events announcement for Counter-Strike
;stats_logging.amxx		; weapons stats logging (CSX Module required!)

; Enable to use AMX Mod plugins
amxmod_compat.amxx		; AMX Mod backwards compatibility layer

; Custom - Add 3rd party plugins here

gamenamechanger.amxx	; do zmian nazwy gry - uzycie: kazdy mod
bulletdamage.amxx		; shows bullet damage
Automaticknifeduel.amxx	; poojedynek na noze

;WYMAGANE
premiumslots.amxx
taryfikator.amxx
autobuyfix.amxx

;ADMINISTRACYJNE
Voices_Management.amxx	; +adminlisten +interadminvoice
Here are my mods configuration files and mapsfiles (all putted in amxmodx/configs/polymorph folder):
0_Deathrun.ini
Code:
; Mod Cofiguration
; Comments here.

[mod]
name "DeathRun"
mapsfile maps0.ini
mapspermod 1

[cfg]
deathrun_toggle 1
deathrun_spray 1
deathrun_radio 1
deathrun_giveusp 0
deathrun_removebz 1
deathrun_removehud 1
deathrun_blockmoney 1
deathrun_semiclip 1
deathrun_lifesystem 1

sv_airaccelerate 1000
sv_waterfriction 100

tl_limit_graczy 0
tl_ktory_team_ograniczac 0

amx_gamename "Aktualny mod: Deathrun"


[plugins]
DeathrunManager.amxx
use_button_once.amxx
autobhvip.amxx
team_limiter.amxx
1_chowa.ini
Code:
; Mod Cofiguration
; Comments here.

[mod]
name "Chowany"
mapsfile maps1.ini
mapspermod 1

[cfg]
amx_siz 1
mp_roundtime 5
amx_gamename "Aktualny mod: Chowany"


[plugins]
chowany.amxx
usuniecie_glosniczka.amxx
2_paintball.ini
Code:
; Mod Cofiguration
; Comments here.

[mod]
name "Paintball"
mapsfile maps2.ini
mapspermod 1

[cfg]
amx_gamename "Aktualny mod: Paintball"


[plugins]
paintballgun.amxx
paintballmod.amxx
And here are my mapsfiles:
maps0.ini
Code:
deathrun_bkm
deathrun_bytun
deathrun_extreme
deathrun_projetocs2
maps1.ini
Code:
chowa_assault
chowa_cbble
chowa_dust
chowa_dust2
maps2.ini
Code:
paintball_azurro
pb_castle

Last edited by NeoSZW; 02-02-2012 at 05:51.
NeoSZW is offline
 



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