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Detecting a clients in-game screen resolution?


  
 
 
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rx1983
Senior Member
Join Date: Jan 2009
Location: BRASIL
Old 02-01-2012 , 10:18   Re: Detecting a clients in-game screen resolution?
Reply With Quote #7

bump!.
I am looking for this same issue ....
Code:
_setvideomode 1
_vid_default_mode 1
_vid_default_mode_win 1
vid_mode 2

_setvideomode 640 x 480
_setvideomode 640x480
_setvideomode "640x 480"
_setvideomode "640x480"


_setvideomode "800x600"
_setvideomode "800 x 600"


_setvideomode 800 x 600
_setvideomode 800x600

+width 800 
+height 600

+width 640 
+height 480


vid_config_x 640
vid_config_y 480


+width 640 
+height 480


_setvideomode 1

SetVideoMode 640x480

_setvideomode 1
_vid_default_mode 1
_vid_default_mode_win 1
vid_mode 2
vid_config_x 640
vid_config_y 480
+width 640 
+height 480
I've been doing some testing and realized that the command _setvideomode 800 x 600, it works after the restart.
would have no way to use it to get the screen resolution of the client, since this plugin takes the video mode: renderer

http://forums.alliedmods.net/showthread.php?p=752203


anyone have any other ideas besides the ven?
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Last edited by rx1983; 02-01-2012 at 10:20.
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