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[Req] LM change of the plant button


  
 
 
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 01-27-2012 , 13:26   Re: [Req] LM change of the plant button
Reply With Quote #14

What you don't understand is that changing the key will not fix the conflicts with planting, lasermines, parachutes, or any other plugin that uses +use action for something.
In order to fix these conflicts, those plugins would need to have their own command besides hooking +use so that they can all be bound to separate keys.
Otherwise, binding "p" to +use will be the same problem as your "e" key.
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