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[L4D & L4D2] Say Event | for devs


  
 
 
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dcx2
Senior Member
Join Date: Sep 2011
Old 01-17-2012 , 18:06   Re: [L4D & L4D2] Say Event | for devs
Reply With Quote #5

Yes, but this plugin shows you what order events fire in, and what events are or are not called.

For instance, you might think that pounce_end is called only when a hunter pounce is over. Wrong! It is actually called before a hunter lunges. It is ALSO called after the pounce is over.

There's also a rare bug where shoving a hunter doesn't break his pin on a survivor. Using this plugin, I was able to identify that the player_jump_apex event fires non-stop when this error condition exists.
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