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WeaponMod Lite 1.0 ( T(+)rget )


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Plugin Info:     Modification:   Counter-Strike        Category:   General Purpose        Approver:   EKS (167)
v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 10-09-2005 , 23:08   WeaponMod Lite 1.0 ( T(+)rget )
Reply With Quote #1

WeaponMod Lite 1.0

Plugin by Orangutanz

Ok you may be wondering what does this plugin do, well lets give a brief overview what Lite can do:

Overview:
Modify prices of all weapons and ammo
Change the amount of ammo a gun can store
Builtin Restriction menu which works flawlessly since it uses White Text menus ONLY!!!
Option to enable buying anywhere with no time restriction
Loadout option to give a team AK's or M4A1's

Used in conjunction with custom map configs you can setup specific rules for each map. Ideal for clan training with certain weapons or whatever

Commands:
sv_weapons restrict #ITEM/MENU #TEAM (0 = off, 3 = both teams)
sv_weapons weapon_price #ITEM #PRICE
sv_weapons ammo_price #ITEM #PRICE
sv_weapons ammo_max #ITEM #MAXAMMO
sv_weapons clips #ITEM #AMMO
sv_weapons primary_t #ITEM
sv_weapons primary_ct #ITEM
sv_weapons secondary_t #ITEM
sv_weapons secondary_ct #ITEM

Quickbuy:
quickbuy MenuID Slot

Example:
quickbuy 2 1 // this would buy Shotgun M3

So you could bind a key: bind z "quickbuy 2 1"

Requirements:
AMXX 1.60 ( if using the pre-compiled file )
Engine
FakeMeta

Enjoy

--

The reason I did not attatch the SMA is because there's so many included files to go along with the compile. There's a pre-compiled file in the ZIP for AMXX 1.60.

Read the help file in the ZIP, it contains useful informations and examples
Attached Files
File Type: zip wmod-lite.zip (38.3 KB, 3840 views)
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.

Last edited by v3x; 12-27-2008 at 07:26.
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smallwimpyboy
Senior Member
Join Date: Aug 2005
Location: United States
Old 10-09-2005 , 23:10  
Reply With Quote #2

nice
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 10-09-2005 , 23:51   Re: WeaponMod Lite 1.0 ( T(+)rget )
Reply With Quote #3

Quote:
Originally Posted by v3x
The reason I did not attatch the SMA is because there's so many included files to go along with the compile. There's a pre-compiled file in the ZIP for AMXX 1.60.
I suggest you remove the SMA from the ZIP and attach it. Don't make me list the reasons. Just accept that it's a good idea.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 10-09-2005 , 23:56  
Reply With Quote #4

xeroblood did the same thing with UAIO as I did with this, because of include files. I know people are going to be like "wtf it wont compile from the Get Plugin link?!" ..

EDIT:
Quote:
Originally Posted by BAIL in IRC
<BAILOPAN> oh you ported target's thing
<BAILOPAN> no you don't have to post sma
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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jay7
Senior Member
Join Date: Jun 2004
Old 11-08-2005 , 08:07  
Reply With Quote #5

Can you get this plugin to work with the buyscripts from the original buy menu?
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 11-08-2005 , 11:20  
Reply With Quote #6

Nope, it's scrictly text menus.
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
v3x is offline
T(+)rget
Senior Member
Join Date: Mar 2004
Old 11-09-2005 , 20:28  
Reply With Quote #7

Oops I forgot to mention this has a quick buying system

quickbuy MenuID Slot

example:
quickbuy 2 1 // this would buy Shotgun M3

So you could bind a key: bind z "quickbuy 2 1"

I do plan on making up a rebuy and autobuy system in the future, I might get it done for 1.1 but I'm currently working on enhancements.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 11-09-2005 , 20:35  
Reply With Quote #8

Added that little bit of info
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
v3x is offline
gameslayer
Member
Join Date: Dec 2005
Location: Vancouver, wa
Old 01-18-2006 , 01:40  
Reply With Quote #9

there is a bug in this plugin

whenever you go to a server with this plugin its like the plugin stays on the comp.
whenever you press b the custom menu pops up and not the reg.
this happens on any server.
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+/-karma i am not here for karma i am here for phun.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 01-18-2006 , 01:42  
Reply With Quote #10

Yeah, we know that. It's not a bug.
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
v3x is offline
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