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button M go Spec button M again go CT For Ljserver


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Erox902
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Join Date: Jun 2009
Location: Never Never Land
Old 01-05-2012 , 09:07   Re: button M go Spec button M again go CT For Ljserver
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For the third request try this out.
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <engine>
#include <hamsandwich>

new const gszPrefix[] = "[CTR]"
new gCvarDeathMsg
new gCvarAnnouncement
new gCvarNextUse

new Float:gLastSwitch[33];

public 
plugin_init()
{
    
register_plugin"ChooseteamReplacement""1.0""Rtk.Esc")
    
register_clcmd"chooseteam""replace_function" )
    
gCvarAnnouncement register_cvar"spec_announcement""1" )
    
gCvarDeathMsg register_cvar"spec_deathmessage""0" )
    
gCvarNextUse register_cvar"spec_nextuse""15.0" )
}

public 
replace_function(id)
{
    static 
Name[34]
    
get_user_nameidNamecharsmax(Name) )
    
    new 
iAnnounce get_pcvar_numgCvarAnnouncement )
    
    new 
Float:flTime halflife_time();
    
    if ( 
flTime gLastSwitch[id] + get_pcvar_float(gCvarNextUse) )
        return 
PLUGIN_CONTINUE;
    
    if ( 
cs_get_user_team(id) != CS_TEAM_CT )
    {
        
cs_set_user_teamidCS_TEAM_CT )
        
ExecuteHamBHam_CS_RoundRespawnid )
        
        if ( 
iAnnounce )
            
client_print0print_chat"%s%s respawned as Ct again"gszPrefixName )
    }
    else
    {
        
cs_set_user_teamidCS_TEAM_SPECTATOR )
        
        if ( 
get_pcvar_numgCvarDeathMsg ) )
            
user_kill(id1)
        else 
        {
            
user_silentkill(id)
        }
        
        if ( 
iAnnounce )
            
client_print0print_chat"%s%s switched team to spectator"gszPrefixName )
    }
    
    
gLastSwitch[id] = flTime;
    return 
PLUGIN_HANDLED;

Removing dead bodies and weapons I'm not quite sure how to do only when this happends.

But since you have a lj server I see no need in keeping any bodies at all ( if that's okay ) you can use this.
PHP Code:
#include <amxmodx>

public plugin_init()
{
    
register_plugin"no dead bodies" "1.0" "kp_uparrow" )
    
set_msg_blockget_user_msgid"ClCorpse" ) , BLOCK_SET )

And same for weapons ( If you want them all to remove as soon as you drop them ) you can use this.
Remove Drop
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