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[L4D & L4D2] Mic Stand (1.3) [21-Jul-2013]


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Author
Silvers
AlliedModders Donor
Join Date: Aug 2010
Location: Space
Plugin ID:
2746
Plugin Version:
1.3
Plugin Category:
Fun Stuff
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    18 
    Plugin Description:
    Auto-Spawns Mic Stands and provides a command to attach the Dark Carnival finale stage microphone effect on players.
    Old 12-30-2011 , 22:03   [L4D & L4D2] Mic Stand (1.3) [21-Jul-2013]
    Reply With Quote #1

    • Save and auto-spawn the Dark Carnival finale Mic, which puts game vocalization through an effect (echo/louder/everywhere).
    • The Mic Stand is only available in L4D2.
    • The auto-spawn data config is saved to l4d_mic_stand.cfg in your servers \addons\sourcemod\data\ folder.



    Thanks:


    Admin Commands: (requires "z" flag)
    PHP Code:
    sm_mic        // Usage: sm_mic <#userid|name>. Attaches the mic effect to players.
    sm_micstand   // Spawns a temporary Mic Stand at your crosshair.
    sm_micsave    // Spawns a Mic Stand at your crosshair and saves to config.
    sm_miclist    // Displays a list of Mic Stands spawned by the plugin and their locations.
    sm_micdel     // Removes the Mic Stand you are nearest to and deletes from the config if saved.
    sm_micclear   // Removes all Mic Stands from the current map.
    sm_micwipe    // Removes all Mic Stands from the current map and deletes them from the config. 


    CVars:

    Saved to l4d_mic.cfg in your servers \cfg\sourcemod\ folder.

    PHP Code:
    // 0=Plugin off, 1=Plugin on.
    l4d_mic_allow "1"

    // Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
    l4d_mic_modes ""

    // Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
    l4d_mic_modes_off ""

    // (L4D2 only). Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
    l4d_mic_modes_tog ""

    // -1=All, 0=Off, other value randomly spawns that many mics from the config.
    l4d_mic_random "2"

    // Mic Stand plugin version.
    l4d_mic_version 


    Changes:
    Code:
    1.3 (21-Jul-2013)
        - Removed Sort_Random work-around. This was fixed in SourceMod 1.4.7, all should update or spawning issues will occur.
    
    1.2 (10-May-2012)
        - Added cvar "l4d_mic_modes_off" to control which game modes the plugin works in.
        - Added cvar "l4d_mic_modes_tog" same as above, but only works for L4D2.
    
    1.1 (31-Dec-2011)
        - Removed useless code.
    
    1.0 (31-Dec-2011)
        - Initial release.


    Installation:
    • Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder.

    Updating from 1.1 or older:
    • New cvars have been added: use the Cvar Configs Updater, or delete the old cvars config or manually add them.
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d_mic.sp - 705 views - 26.3 KB)
    __________________

    Last edited by Silvers; 07-21-2013 at 13:00.
    Silvers is offline
    Silvers
    AlliedModders Donor
    Join Date: Aug 2010
    Location: Space
    Old 07-21-2013 , 12:59   Re: [L4D & L4D2] Mic Stand (1.3) [10-May-2012]
    Reply With Quote #2

    Plugin updated

    1.3 (21-Jul-2013)
    - Removed Sort_Random work-around. This was fixed in SourceMod 1.4.7, all should update or spawning issues will occur.
    __________________
    Silvers is offline
    PepeZukas
    Member
    Join Date: Oct 2015
    Location: Brasil
    Old 03-19-2017 , 10:01   Re: [L4D & L4D2] Mic Stand (1.3) [21-Jul-2013]
    Reply With Quote #3

    Is it possible to increase the volume? Because when two players have the effect on, and they are close, the volume is high...
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    PepeZukas is offline
    Silvers
    AlliedModders Donor
    Join Date: Aug 2010
    Location: Space
    Old 04-28-2017 , 10:04   Re: [L4D & L4D2] Mic Stand (1.3) [21-Jul-2013]
    Reply With Quote #4

    Not sure if the volume can be increased aside from layering the stuff, hell you could duplicate the plugin and have it running multiple times to boost it like that, lol.
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