Quote:
Originally Posted by Xalus
With "angles calculator",
You mean save player that die's his angles,
& put it to the player that spawns,
or just put it *AMOUNT* ?
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Saving angles of dead player is a bad idea, he could die looking at the wall. Tracelines is what you are looking for, do a 360 loop around origin (+= 45), and make trace in that direction, if you hit wall too close, continue doing that.
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