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12-21-2011
, 05:48
How to get weapon's ID
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#1
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I would like to set some specific models of weapons. Not everyone, not all weapons. Like this:
if (id == 6) {
give_item (id, "weapon_ak47")
// Then I need to set all of this weapon model: v_ak47.mdl, p_ak47.mdl, w_ak47.mdl
// What they saw, others see, after the fall of weapons
}
How to get this weapon's ID (not the 1 ~ 32), this ID is unique in the map, then how do I set the weapon model?
v_ak47.mdl and p_ak47.mdl. Is not a replacement weapon each time the player will need to set? When a player drop this weapon , how to set up a model of this weapon.
Not all of the ak47 can use this model.
Please help me. Thanks!
Last edited by wwzw; 12-21-2011 at 05:51.
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