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[REQ]Deathrun Shop


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iReaL
AlliedModders Donor
Join Date: Apr 2011
Location: Romania
Old 12-15-2011 , 08:29   Re: [REQ]Deathrun Shop
Reply With Quote #1

i want to be this plugin , not that , that are diffrent's
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rubee
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Join Date: Oct 2009
Location: party rocking
Old 12-15-2011 , 15:48   Re: [REQ]Deathrun Shop
Reply With Quote #2

try this

Code:
#include < amxmodx > #include < hamsandwich > #include < cstrike > #include < fun > enum _:OptionsData {     INFO[ 20 ],     COST } new const g_Options[ ][ OptionsData ] = {     { "Deagle", 10000 },     { "Low Gravity", 9000 },     { "Hight Speed", 9000 },     { "Grenades Pack", 12000 },     { "HP & Vest + Helm", 10000 } } new g_MenuID new g_HasSpeed[ 33 ] new Ham:Ham_Player_ResetMaxSpeed = Ham_Item_PreFrame public plugin_init( ) {     register_plugin( "Deathrun Shop", "1.0", "rube" )         RegisterHam( Ham_Spawn, "player", "HamPlayerSpawnPost", 1 )     // joaquimandrade set speed method     RegisterHam( Ham_Player_ResetMaxSpeed, "player", "HamPlayerResetMaxSpeedPost", 1 )         register_clcmd( "say /shop", "ClcmdShop" )         g_MenuID = menu_create( "Deathrun Shop", "ShopHandler" )         new Data[ 64 ]         for ( new i; i < sizeof g_Options; i++ )     {         formatex( Data, charsmax( Data ), "%s %d$", g_Options[ i ][ INFO ], g_Options[ i ][ COST ])         menu_additem( g_MenuID, Data, _, _, menu_makecallback( "CheckMoney" ) )     } } public ClcmdShop( id ) {     if ( is_user_alive( id ) )         menu_display( id, g_MenuID ) } public CheckMoney( id, menu, item ) return cs_get_user_money( id ) >= g_Options[ item ][ COST ] ? ITEM_ENABLED : ITEM_DISABLED public ShopHandler( id, menu, item ) {     if ( item == MENU_EXIT || !is_user_alive( id ) )         return PLUGIN_HANDLED             switch( item )     {         case 0: cs_set_weapon_ammo( give_item( id, "weapon_deagle" ), 2 )         case 1: set_user_gravity( id, 0.4 )         case 2:         {             g_HasSpeed[ id ] = 1             ExecuteHamB( Ham_Player_ResetMaxSpeed, id )         }         case 3:         {             give_item( id, "weapon_hegrenade")             give_item( id, "weapon_smokegrenade")         }         case 4:         {             set_user_health( id, 300 )             cs_set_user_armor( id, 200, CS_ARMOR_VESTHELM )         }     }         client_print( id, print_chat,"You have bought: %s", g_Options[ item ][ INFO ] )     cs_set_user_money( id, cs_get_user_money( id ) - g_Options[ item ][ COST ] )         return PLUGIN_HANDLED } public HamPlayerSpawnPost(id) g_HasSpeed[ id ] = 0 public HamPlayerResetMaxSpeedPost( id ) {     if ( is_user_alive( id ) && g_HasSpeed[ id ] )         set_user_maxspeed( id, 380.0 ) }
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Last edited by rubee; 12-15-2011 at 15:55.
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