@Xellath: That code would work well if there aren't too many people on the server. I'd have some problems with switching everybody's teams when there are 32 people on the server (the server crashes). The only ways I know to fix them are to either delay the team switches (1-8 go 0.1 seconds after change, 9-17 go 0.2 seconds after, 18-24 go 0.3 seconds after, and 24-32 go 0.4 seconds after) OR you can use this module: http://forums.alliedmods.net/showthread.php?t=163555
Yes of course. Swapping the team of 32 players instantly is problematic. I think I stated that this was just the basic thought behind this concept in the other thread:
Quote:
Originally Posted by Xellath
From your post, I assume that you want it to restart after 15 rounds, but not reset the team score. However, if a team reaches 16 rounds - the team wins - and everything is reset.
Below code is just the basic thought behind this to show you how;
...code....
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