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[CS:S/CS:GO] GunGame


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macaxeira
Junior Member
Join Date: Jul 2010
Old 11-22-2011 , 08:45   Re: GunGame
Reply With Quote #3051

Can you give me a help, how do I always start with player glock levels independent of other players, that's going on whenever a new player enters the HE if someone starts it with the M249 (Rambo).

thank you
Sorry for english
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silent12
Junior Member
Join Date: Jan 2010
Old 11-22-2011 , 19:56   Re: GunGame
Reply With Quote #3052

I am encountering a new issue since the last update. If a player double kills a person with there handicap weapon(in our case the glock). The game counts it as a gg win even though they never got the nade. Has any one else ran into this issue?
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ShadowMoses
Junior Member
Join Date: May 2007
Location: Ventura, CA
Old 11-23-2011 , 03:00   Re: GunGame
Reply With Quote #3053

Hi altex could you please start putting the plugin version in the plugin options when you edit your post for the new releases.

I wrote a desktop version checker that I use for all of my plugins and would greatly appreciate it. I will probably releasing this to the community soon.

Thanks,

Shadow
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 11-23-2011 , 07:21   Re: GunGame
Reply With Quote #3054

Quote:
Originally Posted by ShadowMoses View Post
Hi altex could you please start putting the plugin version in the plugin options when you edit your post for the new releases.

I wrote a desktop version checker that I use for all of my plugins and would greatly appreciate it. I will probably releasing this to the community soon.

Thanks,

Shadow
no, sorry
i've finished with editing these fields after it was completely cleared several times
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FreeFall
Junior Member
Join Date: Mar 2011
Old 11-23-2011 , 11:48   Re: GunGame
Reply With Quote #3055

Hello my server crashes after entering from always. Does anyone know why that is? Have the last version installed sourcemod. Please Help

many greetings
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Rubadubnub
Junior Member
Join Date: Oct 2010
Old 12-02-2011 , 18:19   Re: GunGame
Reply With Quote #3056

Love the plugin. Is there any way to disable the stock GG sounds? Please advise and thanks in advance. Thanks~
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mausetot
Member
Join Date: Jan 2011
Location: Germany
Old 12-03-2011 , 07:08   Re: GunGame
Reply With Quote #3057

Hi altex,

when i load/unload your gungame plugins via crontab, have i to restart my server after loading/unloading?

this is what i try to realize---> problemthread

best regards
mausetot
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wtfaatp
Senior Member
Join Date: Jul 2010
Old 12-03-2011 , 23:09   Re: GunGame
Reply With Quote #3058

Quote:
Originally Posted by Rubadubnub View Post
Love the plugin. Is there any way to disable the stock GG sounds? Please advise and thanks in advance. Thanks~
Are you wanting to use your own sounds?
If not then just open the gungame config. At the bottom replace the entire sound's section with this.
Code:
    "Sounds"
    {
        "IntroSound" ""
        "KnifeLevel" ""
        "NadeLevel" ""
        "LevelSteal" ""
        "LevelUp" ""
        "LevelDown" ""
        "Triple" ""
        "Autoff" ""
        "MultiKill" ""
        "Winner" ""
        "WarmupTimerSound" ""
    }
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Server : NFOservers - Windows
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Mev
Senior Member
Join Date: Apr 2011
Old 12-04-2011 , 05:46   Re: GunGame
Reply With Quote #3059

EDIT: Fixed..Server being a bitch...
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Are you an Australian/New Zealand gamer?
Visit SSG (SevenSinsGaming)
We currently host servers across CS:S, CS:GO, TF2 and have strong community on our forums growing every day!
http://www.sevensinsgaming.com/forum/

Last edited by Mev; 12-04-2011 at 06:22.
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centran
Junior Member
Join Date: Dec 2010
Old 12-04-2011 , 12:50   Re: GunGame
Reply With Quote #3060

Would it be possible to switch between two configs types on map load?

I know you can set a cvar and after the next win it will take effect but I would like to switch to a different config while loading a map.

I tried setting the cvar then disabling and enabling gungame but that didn't work. I really don't want to have to unload then reload the all the gg plugins but that is what I might have to do. Does anyone know the order they should be unloaded and loaded in?
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