Might as well use cs_get_user_team (since it's more reliable than get_user_team) when you're using other cstrike natives.
Code:
#include <amxmodx>
#include <hamsandwich>
#include <cstrike>
public plugin_init()
{
register_plugin("Team Models", "1.0", "?")
RegisterHam(Ham_Spawn, "player", "player_spawn", 1)
}
public plugin_precache()
{
precache_model("models/player/CTplayer/CTplayer.mdl")
}
public player_spawn(id)
{
if(is_user_alive(id))
{
if(cs_get_user_team(id) == CS_TEAM_CT)
{
cs_set_user_model(id, "CTplayer")
}
else
{
cs_reset_user_model(id)
}
}
}
__________________