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Subplugin Submission [ZP 5.0.7] Hazmat class+ extra: flame bullets


  
 
 
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Snaker beatter
Veteran Member
Join Date: Sep 2011
Location: Manila, Philippines
Old 11-06-2011 , 07:23   [ZP 5.0.7] Hazmat class+ extra: flame bullets
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Before you download and report bug, make sure you read the note
This is a remake of this extra and zclass plugin : http://forums.alliedmods.net/showthread.php?t=133426
* ---------------------------------------------------------------------------------------------------------
* ----------------------------[ZP] Zombie Class: Hazmat + Extra Flame bullets------------------------------
* ---------------------------------------------------------------------------------------------------------
* ---------------------------------Author: HsK++Fixer: Snaker-beatter--------------------------------------
* ---------------------------------------------------------------------------------------------------------
* About:
* When i was playing l4d2 i encountered a hazmat and exactly i found a flame bullet gun.
* All zombies get in fire when shooted with this bullet but not on hazmat.
* Then i searched and searched and i found a hazmat + flame bullets but uses a
* unknown native so i converted it to zp50.7...
* ---------------------------------------------------------------------------------------------------------
* Description:
* Well this is another extra item & zombie class for zp 5.0.7 not in older versions.
* All zombie classes can be at fire when get shooted by this flame bullet but not
* on hazmat...
* ---------------------------------------------------------------------------------------------------------
* Credits:
* sk@.@ - original plugin
* Szone32 - Seting on fire code
* SyluxLockjaw100 - hazmat models
* ---------------------------------------------------------------------------------------------------------
* Cvars:
* no cvars...
* ----------------------------------------------------------------------------------------------------------
* Modules:
* xs
* fun
* engine
* fakemeta
* hamsandwich
* -----------------------------------------------------------------------------------------------------------
* Change log:
* 1.0 (Nov 5, 2011)
* {
* Public release
* }
* 1.1 (Nov 6, 2011)(Untested)
* {
* Added hazmat ignores napalm nade
* }
* 1.2 (Nov 8, 2011)
* {
* (best fix) fix error log shown at screen when a zp's modes started
* }
Quote:
NOTE:

[FIXED IN 1.2 VERSION]1. Their are error log show at your console. But don't worry
That error if when bot buy(new round)...
But no effect on me
here is the error:

2. Manage the hazmat's model
Main model: http://forums.alliedmods.net/showpos...postcount=3080
Claws: http://forums.alliedmods.net/showpos...postcount=3113
Attached Files
File Type: zip zp50_l4d2_hazmat_fire_wep(1.1).zip (17.7 KB, 332 views)
File Type: zip zp50_l4d2_hazmat_fire_wep(1.0).zip (17.5 KB, 217 views)
File Type: zip zp50_l4d2_hazmat_fire_wep(1.2).zip (15.9 KB, 679 views)
__________________

Last edited by Snaker beatter; 11-12-2011 at 22:52.
Snaker beatter is offline
 



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