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[ANY] Freeze All (0.3)


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Author
retsam
Veteran Member
Join Date: Aug 2008
Location: so-cal
Plugin ID:
2056
Plugin Version:
0.3
Plugin Category:
Admin Commands
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    2 
    Plugin Description:
    Allows admins to freeze all players on server and give immunity to selected players.
    Old 11-06-2010 , 16:38   [ANY] Freeze All (0.3)
    Reply With Quote #1

    [ANY] Freeze All (0.3)


    I actually coded most of this a long time ago, but I recently added the immunity admin menu stuff so I thought id post it.

    Description:
    Administrative plugin that allows admins to freeze all players on the server(except for that admin). Also allows for giving immunity to specified players via admin menu.

    I coded this because I wanted something a little more powerful than sm_freeze @all which doesnt account for players dying, nor does it allow an infinite non-annoying way of freezing everyone.

    You can even exec this on a server before players have joined, then once they join and spawn, they will be automatically frozen. Players will be frozen until you either unfreeze them or change maps.

    Admin Command/Use:
    (Admin flag access: BAN flag)

    !freezeall/sm_freezeall in chat/console to toggle freezing all.

    Also, FreezeAll menu is auto-added to admin menu.



    Installation/Cvars:

    - Place .smx into the plugins folder
    - Place below cvar into sourcemod.cfg if you wish:
    sm_freezeall_enabled "1" //Enable freezeall all plugin?(1/0 = yes/no)


    Games:
    Should work for any source games id think, but only tested on TF2.



    Changelog:

    Code:
    11/9/10 - v0.3 - Few small adjustments made. No longer getting movement type in freeze functions.
    11/6/10 - v0.2 - Initial release. Also added admin menu capabilities and immunity crap.


    Attached Files
    File Type: sp Get Plugin or Get Source (sm_freezeall.sp - 2677 views - 9.4 KB)
    __________________

    Last edited by retsam; 11-09-2010 at 13:36.
    retsam is offline
    hksjun
    Member
    Join Date: May 2010
    Old 11-07-2010 , 15:34   Re: [ANY] Freeze All (0.2)
    Reply With Quote #2

    hi!retsam

    nice plugin!

    can add this future?thanks

    (1)set how many times will auto unfreeze all
    (2)srcds=>console type "freezeall" can freeze all
    hksjun is offline
    MjrNuT
    SourceMod Donor
    Join Date: Feb 2008
    Location: Under the Beaming CA Sun
    Old 11-07-2010 , 18:34   Re: [ANY] Freeze All (0.2)
    Reply With Quote #3

    Quote:
    Originally Posted by retsam View Post
    !freezeall/sm_freezeall in chat/console to toggle freezing all.

    Also, FreezeAll menu is auto-added to admin menu.
    Quote:
    Originally Posted by hksjun View Post
    (2)srcds=>console type "freezeall" can freeze all
    Isn't that there?



    Nice plugin. I can see this for like map walkthroughs. Freeze you mofos!!
    __________________
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    Addon: SM v1.4.0-dev MM 1.8.5-dev
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    MjrNuT is offline
    retsam
    Veteran Member
    Join Date: Aug 2008
    Location: so-cal
    Old 11-07-2010 , 20:16   Re: [ANY] Freeze All (0.2)
    Reply With Quote #4

    Quote:
    Originally Posted by hksjun View Post
    hi!retsam

    nice plugin!

    can add this future?thanks

    (1)set how many times will auto unfreeze all
    (2)srcds=>console type "freezeall" can freeze all

    (1) I dont know what that means...
    (2) As Mjrnut said, the command trigger is !freezeall / sm_freezeall in chat / console.

    The admin menu I added actually adds more functionality though.
    __________________
    retsam is offline
    hksjun
    Member
    Join Date: May 2010
    Old 11-08-2010 , 04:44   Re: [ANY] Freeze All (0.2)
    Reply With Quote #5

    Quote:
    Originally Posted by retsam View Post
    (1) I dont know what that means...
    (2) As Mjrnut said, the command trigger is !freezeall / sm_freezeall in chat / console.

    The admin menu I added actually adds more functionality though.
    (1)if use "!freezeall / sm_freezeall / admin menu freezeall" freeze all player/bot.
    need manually use 1 times"!freezeall / sm_freezeall / admin menu freezeall" to unfreeze all player/bot.

    add this future:
    Amount of seconds before automatic unfreeze all player/bot.

    (2)i know type !freezeall / sm_freezeall in chat / console(~).
    but in srcds(console) type !freezeall / sm_freezeall cant freezeall.

    add this future:
    in srcds(console) type !freezeall / sm_freezeall can freezeall.

    thanks!
    Attached Thumbnails
    Click image for larger version

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Views:	686
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ID:	76948  

    Last edited by hksjun; 11-08-2010 at 04:51.
    hksjun is offline
    retsam
    Veteran Member
    Join Date: Aug 2008
    Location: so-cal
    Old 11-09-2010 , 13:33   Re: [ANY] Freeze All (0.3)
    Reply With Quote #6

    (1) Can hardly understand what that says but, I am not adding a duration to this. Use sm_freeze for duration freezes. This plugin is for admin toggled perm freezes.

    (2) !freezeall/sm_freezeall in chat/console means, !freezeall in chat, and sm_freezeall in console. It doesnt mean both.... sm_ commands always mean console. ! always indicates chat. / of course is silent chat.


    Updated: v0.3

    I made a few little adjustments. I saw one possible little issue before.
    __________________

    Last edited by retsam; 11-09-2010 at 13:37.
    retsam is offline
    markg
    Senior Member
    Join Date: Jan 2009
    Old 10-28-2011 , 16:42   Re: [ANY] Freeze All (0.3)
    Reply With Quote #7

    the plugin works fine, with one exception; it wont let me grant immunity to any players.

    any chance you could update that to work?
    markg is offline
    chatyak
    Senior Member
    Join Date: Aug 2011
    Old 10-11-2012 , 17:38   Re: [ANY] Freeze All (0.3)
    Reply With Quote #8

    Quote:
    You can even exec this on a server before players have joined, then once they join and spawn, they will be automatically frozen. Players will be frozen until you either unfreeze them or change maps.
    How would I set it so anyone who joins server is automatically frozen (exec from server) upon joining? This would work well for l4d2 games.

    I tried typing say "command-goes-here" in server.cfg but it didn't work.

    Last edited by chatyak; 10-11-2012 at 17:58.
    chatyak is offline
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