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TF2 Halloween Update (special note for server admins)


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Powerlord
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Old 10-27-2011 , 09:58   Re: TF2 Halloween Update (special note for server admins)
Reply With Quote #11

Just a reminder that this is most likely going to be pushed out sometime today.

FYI: It is very heavily implied that this update will disable gifts on cp_manor_event for unregistered servers as well as disabling gifts on the new map.

If you want gifts to drop, but don't want to be entered into QuickPlay, register your server, but put this in your server.cfg as well:
Code:
tf_server_identity_disable_quickplay 1
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Last edited by Powerlord; 10-27-2011 at 10:00.
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Powerlord
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Old 10-27-2011 , 20:48   Re: TF2 Halloween Update (special note for server admins)
Reply With Quote #12

Valve posted earlier today that they update IS expected today.

I would assume within the next two hours or so.
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Old 10-27-2011 , 21:31   Re: TF2 Halloween Update (special note for server admins)
Reply With Quote #13

Update has happened:

Quote:
Required updates for Team Fortress 2 are now available. The specific changes include:

- Halloween 2011 Event
- Viaduct has been haunted and is now... Eyeaduct!
- One full multi-piece costume set has been added for each class
- Random gifts containing costume pieces drop in Eyeaduct on registered servers
- 2 new Halloween 2011 achievements
- Any unusual hats uncrated during the event will be Halloween-themed
- New Halloween-themed items are available in the Mann Co. store, but only for a limited time!
- Updated effects for The Cow Mangler 5000
- Updated in-game abuse reporting tool to include option for reporting abusive game servers
- Added mapcycle_halloween containing all Halloween event maps
- Fixed team colors and styles not updating properly in store previews
- Fixed bug in reputation trend status display for registered servers
- Fixed a problem that could cause repeated stutters after joining a server
- Fixed the Spine-Chilling Skull not appearing when equipped by soldiers
- New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store!
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AeroAcrobat
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Old 10-27-2011 , 22:06   Re: TF2 Halloween Update (special note for server admins)
Reply With Quote #14

Quote:
Added mapcycle_halloween containing all Halloween event maps
what does this exactly mean?

can I put "mapcycle_halloween" in my maplist.txt and Halloween maps will be choosen?

Quote:
Random gifts containing costume pieces drop in Eyeaduct on registered servers
Eyeaduct: is this Enemy or is it also a map name?
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Powerlord
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Old 10-27-2011 , 22:07   Re: TF2 Halloween Update (special note for server admins)
Reply With Quote #15

Quote:
Originally Posted by AeroAcrobat View Post
what does this exactly mean?

can I put "mapcycle_halloween" in my maplist.txt and Halloween maps will be choosen?
Yup

Quote:
Originally Posted by AeroAcrobat View Post
Eyeaduct: is this Enemy or is it also a map name?
The map name. The map's file name is koth_viaduct_event.
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AeroAcrobat
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Old 10-27-2011 , 22:10   Re: TF2 Halloween Update (special note for server admins)
Reply With Quote #16

so gifts that (could) contain costume pieces will only dropped on koth_viaduct_event map?

EDIT:
just noticed new txt file:

mapcycle_halloween.txt:
koth_viaduct_event
cp_manor_event
koth_viaduct_event
koth_harvest_event
koth_viaduct_event
cp_manor_event

Edit2:
Server got in 1min. Full and crashed lolz :l

Last edited by AeroAcrobat; 10-27-2011 at 22:23.
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Cuz
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Old 10-27-2011 , 22:29   Re: TF2 Halloween Update (special note for server admins)
Reply With Quote #17

Edit: http://forums.alliedmods.net/showthread.php?t=170688

Last edited by Cuz; 10-27-2011 at 22:58.
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AeroAcrobat
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Old 10-27-2011 , 22:47   Re: TF2 Halloween Update (special note for server admins)
Reply With Quote #18

lets discuss errors here:
http://forums.alliedmods.net/showthread.php?t=170688

so this thread does not get flooded.

Last edited by AeroAcrobat; 10-27-2011 at 22:54.
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