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Cleaning code


  
 
 
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Xellath
Veteran Member
Join Date: Dec 2007
Location: Sweden
Old 10-05-2011 , 14:59   Re: Cleaning code
Reply With Quote #5

Just because I was bored. There are several other optimizations that can be made, but did a few for you. Note that I also changed the model path for the player models in order for them to work correctly.

PHP Code:
#include <amxmodx>
#include <cstrike>
#include <fun>
#include <engine>
#include <colorchat>
#include <fakemeta>

#define PLUGIN "HideNSeek Market"
#define VERSION "1.0.5"
#define AUTHOR "BunnYboii"

new g_szPrefix[] = "^04[HideNSeek Market]^01"

new const gszTransformSound[] =     "zombie_plauge/zombie_infec3.wav"
new VIEW_MODEL[] = "models/v_zombieknife.mdl"
new WORLD_MODEL[] = "models/v_zombieknife.mdl"

new ZOMBIE[] = "models/player/bg_zombie/bg_zombie.mdl"
new CTs[] = "models/player/ct/ct.mdl"
new Ts[] = "models/player/t/t.mdl"

enum _:Item
{
    
HE,
    
Flash,
    
Frost,
    
Scout,
    
Deagle,
    
AWP,
    
Fiveseven,
    
Zombie,
    
CT,
    
T
};

new const 
NameItem ][ ] =
{
    
"HE Grenade",
    
"Flashbang",
    
"Frost Nade",
    
"Scout",
    
"Deagle",
    
"AWP",
    
"Fiveseven",
    
"Zombie Class",
    
"CT Class",
    
"T Class"
};

new const 
CostItem ] =
{
    
300,
    
400,
    
600,
    
800,
    
1000,
    
1400,
    
700,
    
1500,
    
1700,
    
1900
};

new 
pScoutpDeaglepAwppFiveSeven

public plugin_init() {
    
register_plugin(PLUGINVERSIONAUTHOR)
    
    
register_clcmd("say /market""mod_menu")
    
register_clcmd("say /shop""mod_menu")
    
register_clcmd("say /hm""mod_menu")
    
register_clcmd("say /info""show_info")
    
    
// Amount of ammo on weapons
    
pScout register_cvar("s_scout_ammo""0")
    
pDeagle register_cvar("s_dgl_ammo""1")
    
pAwp register_cvar("s_awp_ammo""1")
    
pFiveSeven register_cvar("s_fs_ammo""2")
    
    
register_event("CurWeapon""Event_CurWeapon""be","1=1")
    
register_forward(FM_SetModel"fw_setModel")
}

public 
show_info(id)
{
    
ColorChat(idTEAM_COLOR"%s This plugin is made by BunnYboii ^x03[Version: 1.0.5]^x01"g_szPrefix)
}

public 
plugin_precache()
{
    
precache_model(VIEW_MODEL)
    
precache_model(WORLD_MODEL)
    
precache_model(ZOMBIE)
    
precache_model(CTs)
    
precache_model(Ts)
    
precache_sound(gszTransformSound)
}
public 
mod_menu(id)
{
    if(
get_user_flags(id) & ( ADMIN_ADMIN ADMIN_KICK ) )
    {      
        new 
menu menu_create("\w[HideNSeek \yMarket\w]""menu_handler");
        
        new 
Text128 ], Num];
        for( new 
IndexIndex ItemIndex++ )
        {
            
num_to_strIndexNumcharsmaxNum ) );
        
            
formatexTextcharsmaxText ), "\w%s [\r%i$\w]"NameIndex ], CostIndex ] );
            
            
menu_additemmenuTextNum );
        }
        
        
menu_setprop(menuMPROP_EXITMEXIT_ALL);
        
menu_display(idmenu0)
    }
    else
    {
        
ColorChat(idTEAM_COLOR"%s You have no ^04access^01 this menu."g_szPrefix)
    }
}
public 
menu_handler(idmenuitem)
{
    if( 
item == MENU_EXIT )
    {
        
menu_destroy(menu);
        return 
PLUGIN_HANDLED;
    }
    
    if(!
is_user_alive(id))
    {
        return 
PLUGIN_HANDLED;
    }
    
    new 
data[2];
    new 
accesscallback;
    
menu_item_getinfo(menuitemaccessdata,charsmax(data), __callback);
    
    new 
key str_to_num(data)
    new 
money cs_get_user_money(id)
    if( 
money >= Costkey ] )
    {
        switch( 
key )
        {
            case 
ZombieCT:
            {
                if( 
cs_get_user_teamid ) != CS_TEAM_CT )
                {
                    
ColorChat(idTEAM_COLOR"%s You need to be a ^03CT^01 to buy this!"g_szPrefix)
                    
                    return 
PLUGIN_HANDLED;
                }
            }
            case 
T:
            {
                if( 
cs_get_user_teamid ) != CS_TEAM_T )
                {
                    
ColorChat(idTEAM_COLOR"%s You need to be a ^03T^01 to buy this!"g_szPrefix)
                    
                    return 
PLUGIN_HANDLED;
                }
            }
        }
        
        new 
setmoney money Costkey ]
        
cs_set_user_money(idclamp(setmoney016000))
        
        
Giveidkey );
    }
    else
    {
        
ColorChat(idTEAM_COLOR"%s You have insufficient funds!"g_szPrefix)
    }
    
    return 
PLUGIN_HANDLED;
}

Giveiditem )
{
    switch( 
item )
    {
        case 
HE:
        {
            
give_item(id"weapon_hegrenade")
            
ColorChat(idTEAM_COLOR"%s You bought a HE Grenade."g_szPrefix)
        }        
        case 
Flash:
        {
            
give_item(id"weapon_flashbang")
            
ColorChat(idTEAM_COLOR"%s You bought a Flashbang."g_szPrefix)
        }
        case 
Frost:
        {
            
give_item(id"weapon_smokegrenade")
            
ColorChat(idTEAM_COLOR"^%s You bought a Frostnade!"g_szPrefix)
        }
        case 
Scout:
        {
            new 
weapon_id give_item(id"weapon_scout");
            
cs_set_weapon_ammo(weapon_idget_pcvar_num(pScout))
            
ColorChat(idTEAM_COLOR"%s You bought Scout."g_szPrefix)
        }
        case 
Deagle:
        {
            new 
weapon_id give_item(id"weapon_deagle");
            
cs_set_weapon_ammo(weapon_idget_pcvar_num(pDeagle))
            
ColorChat(idTEAM_COLOR"%s You bought a Deagle."g_szPrefix)
        }
        case 
AWP:
        {
            new 
weapon_id give_item(id"weapon_awp");
            
cs_set_weapon_ammo(weapon_idget_pcvar_num(pAwp))
            
ColorChat(idTEAM_COLOR"%s You bought an AWP."g_szPrefix)
        }
        case 
Fiveseven:
        {
            new 
weapon_id give_item(id"weapon_fiveseven");
            
cs_set_weapon_ammo(weapon_idget_pcvar_num(pFiveSeven))
            
ColorChat(idTEAM_COLOR"%s You bought a FiveSeven."g_szPrefix)
        }
        case 
Zombie:
        {
            
set_pev(idpev_viewmodel2VIEW_MODEL)
            
cs_set_user_model(id"bg_zombie")
            
set_user_gravity(id0.75)
            
emit_sound(idCHAN_STATICgszTransformSound1.0ATTN_NORM0PITCH_NORM);
            
ColorChat(idTEAM_COLOR"%s You bought the Zombie class."g_szPrefix)
        }
        case 
CT:
        {
            
cs_set_user_model(id"ct")
            
ColorChat(idTEAM_COLOR"%s You bought the CT's class"g_szPrefix)
        }
        case 
T:
        {
            
cs_set_user_model(id"t")
            
ColorChat(idTEAM_COLOR"%s You bougt the T's class"g_szPrefix)
        }
    }

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