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Cleaning code


  
 
 
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BunnYboiii
Senior Member
Join Date: Jul 2011
Old 10-05-2011 , 12:37   Cleaning code
Reply With Quote #1

Hi i need some help to clean this code if there is any mess.

PHP Code:
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <engine>
#include <colorchat>
#include <fakemeta>

#define PLUGIN "HideNSeek Market"
#define VERSION "1.0.5"
#define AUTHOR "BunnYboii"

new g_szPrefix[] = "^04[HideNSeek Market]^01"

new const gszTransformSound[] =     "zombie_plauge/zombie_infec3.wav"
new VIEW_MODEL[] = "models/v_zombieknife.mdl"
new WORLD_MODEL[] = "models/v_zombieknife.mdl"

new ZOMBIE[] = "models/player/shop/bg_zombie.mdl"
new CTs[] = "models/player/shop/ct.mdl"
new Ts[] = "models/player/shop/t.mdl"

new pScoutpDeaglepAwppFiveSeven

public plugin_init() {
    
register_plugin(PLUGINVERSIONAUTHOR)
    
    
register_clcmd("say /market""mod_menu")
    
register_clcmd("say /shop""mod_menu")
    
register_clcmd("say /hm""mod_menu")
    
register_clcmd("say /info""show_info")
    
    
// Amount of ammo on weapons
    
pScout register_cvar("s_scout_ammo""0")
    
pDeagle register_cvar("s_dgl_ammo""1")
    
pAwp register_cvar("s_awp_ammo""1")
    
pFiveSeven register_cvar("s_fs_ammo""2")
    
    
register_event("CurWeapon""Event_CurWeapon""be","1=1")
    
register_forward(FM_SetModel"fw_setModel")
}

public 
show_info(id)
{
    
ColorChat(idTEAM_COLOR"%s This plugin is made by BunnYboii ^x03[Version: 1.0.5]^x01"g_szPrefix)
}

public 
plugin_precache()
{
    
precache_model(VIEW_MODEL)
    
precache_model(WORLD_MODEL)
    
precache_model(ZOMBIE)
    
precache_model(CTs)
    
precache_model(Ts)
    
precache_sound(gszTransformSound)
}
public 
mod_menu(id)
{
    if(
get_user_flags(id) & ( ADMIN_ADMIN ADMIN_KICK ) )
    {
        
        new 
menu menu_create("\w[HideNSeek \yMarket\w]""menu_handler");
        
        
menu_additem(menu"\wHE Grenade [\r300$\w]""1"0)
        
menu_additem(menu"\wFlashbang [\r400$\w]""2"0)
        
menu_additem(menu"\wFrost Nade [\r600$\w]""3"0)
        
menu_additem(menu"\wScout [\r800$\w]""4"0)
        
menu_additem(menu"\wDeagle [\r1000$\w]""5"0)
        
menu_additem(menu"\wAWP [\r1400$\w]""6"0)
        
menu_additem(menu"\wFiveseven [\r700$\w]""7"0)
        
menu_additem(menu"\yZombie class \w[\r1500$\w]""8"0)
        
menu_additem(menu"\yCT class \w[\r1700$\w]""9"0)
        
menu_additem(menu"\yT class \w[\r1900$\w]""10"0)
        
        
menu_setprop(menuMPROP_EXITMEXIT_ALL);
        
menu_display(idmenu0)
    }
    else
    {
        
ColorChat(idTEAM_COLOR"%s You have no ^04access^01 this menu."g_szPrefix)
    }
}
public 
menu_handler(idmenuitem)
{
    if( 
item == MENU_EXIT )
    {
        
menu_destroy(menu);
        return 
PLUGIN_HANDLED;
    }
    
    new 
data[6], szName[64];
    new 
accesscallback;
    
    
menu_item_getinfo(menuitemaccessdata,charsmax(data), szName,charsmax(szName), callback);
    
    new 
key str_to_num(data)
    new 
money cs_get_user_money(id)
    if(
is_user_alive(id))
    {
        switch(
key)
        {
            case 
1:
            {
                if( 
money >= 300 )
                {
                    new 
setmoney money 300
                    cs_set_user_money
(idclamp(setmoney016000))
                    
give_item(id"weapon_hegrenade")
                    
ColorChat(idTEAM_COLOR"%s You bought a HE Grenade."g_szPrefix)
                }
                else
                {
                    
ColorChat(idTEAM_COLOR"%s You have insufficient funds!"g_szPrefix)
                }
            }            
            case 
2:
            {
                if( 
money >= 400 )
                {
                    new 
setmoney money 400
                    cs_set_user_money
(idclamp(setmoney016000))
                    
give_item(id"weapon_flashbang")
                    
ColorChat(idTEAM_COLOR"%s You bought a Flashbang."g_szPrefix)
                    
                }
                else
                {
                    
ColorChat(idTEAM_COLOR"%s You have insufficient funds!"g_szPrefix)
                }
            }
            case 
3:
            {
                if( 
money >= 600 )
                {
                    new 
setmoney money 600
                    cs_set_user_money
(idclamp(setmoney016000))
                    
give_item(id"weapon_smokegrenade")
                    
ColorChat(idTEAM_COLOR"^%s You bought a Frostnade!"g_szPrefix)
                }
                else
                {
                    
ColorChat(idTEAM_COLOR"%s You have insufficient funds!"g_szPrefix)
                }
            }
            case 
4:
            {
                if( 
money >= 800 )
                {
                    new 
setmoney money 800
                    cs_set_user_money
(idclamp(setmoney016000))
                    
give_item(id"weapon_scout")
                    new 
weapon_id find_ent_by_owner(-1"weapon_scout"id);
                    
cs_set_weapon_ammo(weapon_idget_pcvar_num(pScout))
                    
ColorChat(idTEAM_COLOR"%s You bought Scout."g_szPrefix)
                    
                }
                else
                {
                    
ColorChat(idTEAM_COLOR"%s You have insufficient funds!"g_szPrefix)
                }
            }
            case 
5:
            {
                if( 
money >= 1000 )
                {
                    new 
setmoney money 1000
                    cs_set_user_money
(idclamp(setmoney016000))
                    
give_item(id"weapon_deagle")
                    new 
weapon_id find_ent_by_owner(-1"weapon_deagle"id)
                    
cs_set_weapon_ammo(weapon_idget_pcvar_num(pDeagle))
                    
ColorChat(idTEAM_COLOR"%s You bought a Deagle."g_szPrefix)
                    
                }
            }
            case 
6:
            {
                if( 
money >= 1400 )
                {
                    new 
setmoney money 1400
                    cs_set_user_money
(idclamp(setmoney016000))
                    
give_item(id"weapon_awp")
                    new 
weapon_id find_ent_by_owner(-1"weapon_awp"id)
                    
cs_set_weapon_ammo(weapon_idget_pcvar_num(pAwp))
                    
ColorChat(idTEAM_COLOR"%s You bought an AWP."g_szPrefix)
                    
                }
                else
                {
                    
ColorChat(idTEAM_COLOR"^%s You have insufficient funds!"g_szPrefix)
                }
            }
            case 
7:
            {
                if( 
money >= 700 )
                {
                    new 
setmoney money -700
                    cs_set_user_money
(idclamp(setmoney016000))
                    
give_item(id"weapon_fiveseven")
                    new 
weapon_id find_ent_by_owner(-1"weapon_fiveseven"id)
                    
cs_set_weapon_ammo(weapon_idget_pcvar_num(pFiveSeven))
                    
ColorChat(idTEAM_COLOR"%s You bought a FiveSeven."g_szPrefix)
                    
                }
                else
                {
                    
ColorChat(idTEAM_COLOR"%s You have insufficient funds!"g_szPrefix)
                }
            }
            case 
8:
            {
                if( 
money >= 1500 )
                {
                    
                    if(
is_user_alive(id))
                    {
                        if(
cs_get_user_team(id) == CS_TEAM_CT)
                        {
                            
set_pev(idpev_viewmodel2VIEW_MODEL)
                            new 
setmoney money 1500
                            cs_set_user_money
(idclamp(setmoney016000))
                            
cs_set_user_model(id"zombie")
                            
set_user_gravity(id0.75)
                            
emit_sound(idCHAN_STATICgszTransformSound1.0ATTN_NORM0PITCH_NORM);
                            
ColorChat(idTEAM_COLOR"%s You bought the Zombie class."g_szPrefix)
                        }
                        else
                        {
                            
ColorChat(idTEAM_COLOR"%s You need to be a ^03CT^01 to buy this!"g_szPrefix)
                        }
                    }
                }
            }
            
            case 
9:
            {
                if( 
money >= 1700 )
                {
                    if(
is_user_alive(id))
                    {
                        if(
cs_get_user_team(id) == CS_TEAM_CT)
                        {
                            new 
setmoney money 1700
                            cs_set_user_money
(idclamp(setmoney016000))
                            
cs_set_user_model(id"CTs")
                            
ColorChat(idTEAM_COLOR"%s You bought the CT's class"g_szPrefix)
                        }
                        else
                        {
                            
ColorChat(idTEAM_COLOR"%s You need to be a ^03CT^01 to buy this!"g_szPrefix)
                        }
                    }
                }
            }
            
            case 
10:
            {
                if( 
money >= 1900 )
                {
                    if(
is_user_alive(id))
                    {
                        if(
cs_get_user_team(id) == CS_TEAM_T)
                        {
                            new 
setmoney = - 1900
                            cs_set_user_money
(idclamp(setmoney016000))
                            
cs_set_user_model(id"Ts")
                            
ColorChat(idTEAM_COLOR"%s You bougt the T's class"g_szPrefix)
                        }
                        else
                        {
                            
ColorChat(idTEAM_COLOR"%s You need to be a ^03T^01 to buy this!"g_szPrefix)
                        }
                    }
                }
            }
        }
    }
    return 
PLUGIN_HANDLED

Thanks in advance, want to have a nice clean code.
__________________
School sucks, so much work.
BunnYboiii is offline
 



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