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[CS:S] RankMe (Version 2.8.3 - 19 Jul 12)


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GrO
Veteran Member
Join Date: Jun 2010
Location: Poland
Old 10-04-2011 , 19:45   Re: [CS:S] RankMe (Version 2.5.5 - 03 Oct 11)
Reply With Quote #471

Quote:
Originally Posted by lokizito View Post
The problem i know. What i'm saying is: I can't find the reason of the hits in HitBox and in Statsme being different because they are counted at the same event.
The problem corrected, actually, wasn't correct. What i changed was the total. It was getting the Hits from array g_aStats[client][HITS], now, it is getting the sum of g_aHitBox[client][1~7] (sum of the hits of each body part). They should be equal, but in your case, it isn't. Do you understand me now?
Yes, I understand now.
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banania
Member
Join Date: Feb 2011
Old 10-04-2011 , 20:07   Re: [CS:S] RankMe (Version 2.5.5 - 03 Oct 11)
Reply With Quote #472

I just installed the update and still have the problem of rank that appears two times in the chat.
Regarding the lag I have not been able to test.
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lokizito
Veteran Member
Join Date: Dec 2010
Location: Brazil
Old 10-04-2011 , 20:54   Re: [CS:S] RankMe (Version 2.5.5 - 03 Oct 11)
Reply With Quote #473

Quote:
Originally Posted by banania View Post
I just installed the update and still have the problem of rank that appears two times in the chat.
Regarding the lag I have not been able to test.
This fix was just for the lag. About the rank appearing twice, i guess it is a conflict with other plugin because you are the only one with that problem and there is nothing in the plugin that would cause it. I think it could be the Web Shortcuts because it uses RegConsoleCmd("say" ...), so it would have the "say" command registered twice (which has the listener). Don't know if it is possible though. Can you try disabling it?

Quote:
Originally Posted by Fearts View Post
I am also getting this lag on round end. I just started happening. I updated to newest version deleted the old trans and .cfg and restarted server. I unloaded all plugins besides rankme and on round end there is a very noticeable lag. As soon as the last person dies it spikes.

This must have something to do with database. I deleted my old database and start with a fresh one and no lag occurs. However, I have over 3,200 people on my ranks and don't want to have to delete them.
The CVar rankme_dump_db was wrong. Dumping when set to 0. The lag problem is with the Dump of the database for the web interface. As if you have 3200 players, the plugin writes their data into the rank.sql every round end.
Posting a fixed version.
__________________
[CS:S] RankMe - Why pay for a rank plugin if you can have one for free?
[CS:S] RankMe Connect Announcer - Announce when a player connect
Translation Project - Let's make the plugins to be international

Last edited by lokizito; 10-04-2011 at 21:00.
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lokizito
Veteran Member
Join Date: Dec 2010
Location: Brazil
Old 10-04-2011 , 21:04   Re: [CS:S] RankMe (Version 2.5.6 - 04 Oct 11)
Reply With Quote #474

New version posted. (Fix)
Changelog:
Code:
= V.2.5.6 (10/04/11):
     => Fix:
          = Optimized Round End event.
          = DumpDB occurring on wrong times. (bad check)
Now it should resolve all the lag problems.
__________________
[CS:S] RankMe - Why pay for a rank plugin if you can have one for free?
[CS:S] RankMe Connect Announcer - Announce when a player connect
Translation Project - Let's make the plugins to be international
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Fearts
ferts of daeth
Join Date: Oct 2008
Old 10-05-2011 , 06:11   Re: [CS:S] RankMe (Version 2.5.6 - 04 Oct 11)
Reply With Quote #475

Newest version seems to fix all issues. Thank you kindly for the quick update.
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Kudjo
Junior Member
Join Date: Jan 2010
Old 10-05-2011 , 09:34   Re: [CS:S] RankMe (Version 2.5.6 - 04 Oct 11)
Reply With Quote #476

Hi friends! This plugin is excellent. You can enable TEAMCOLOR in messages!
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lokizito
Veteran Member
Join Date: Dec 2010
Location: Brazil
Old 10-05-2011 , 17:31   Re: [CS:S] RankMe (Version 2.5.6 - 04 Oct 11)
Reply With Quote #477

Quote:
Originally Posted by Kudjo View Post
Hi friends! This plugin is excellent. You can enable TEAMCOLOR in messages!
I didn't understand it. Can you explain a little bit more?
__________________
[CS:S] RankMe - Why pay for a rank plugin if you can have one for free?
[CS:S] RankMe Connect Announcer - Announce when a player connect
Translation Project - Let's make the plugins to be international
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banania
Member
Join Date: Feb 2011
Old 10-05-2011 , 18:11   Re: [CS:S] RankMe (Version 2.5.6 - 04 Oct 11)
Reply With Quote #478

Quote:
This fix was just for the lag. About the rank appearing twice, i guess it is a conflict with other plugin because you are the only one with that problem and there is nothing in the plugin that would cause it. I think it could be the Web Shortcuts because it uses RegConsoleCmd("say" ...), so it would have the "say" command registered twice (which has the listener). Don't know if it is possible though. Can you try disabling it?
I tried, but the bug is still present.
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natino
Member
Join Date: Aug 2011
Old 10-06-2011 , 00:23   Re: [CS:S] RankMe (Version 2.5.6 - 04 Oct 11)
Reply With Quote #479

when are new features being implemented? Features like tophead - for showing headshots and topaccuracy , etc...
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GrO
Veteran Member
Join Date: Jun 2010
Location: Poland
Old 10-06-2011 , 02:26   Re: [CS:S] RankMe (Version 2.5.6 - 04 Oct 11)
Reply With Quote #480

Quote:
Originally Posted by lokizito View Post
I didn't understand it. Can you explain a little bit more?
I think he means that, people can add {team} color tag in the translation file.
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