My infinite level goes like this
player_level[id] * 2 * 75...
So experience for levels goes like this
150, 300, 450, 600...
I want it to be like this...
150, 300, 600, 1200...
But i tought about, like making global variable
new levelratio[33] = 75
And check if player level'd up and then do next
if(player_level[id] ++)
{
levelratio[id] ++
}
but im not shure this would work
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