Raised This Month: $ Target: $400
 0% 

when client connects and client disconnects


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Diegorkable
Veteran Member
Join Date: Jun 2011
Old 09-26-2011 , 09:38   Re: when client connects and client disconnects
Reply With Quote #7

I have a question. I realise that yeah on connect it doesnt count and on disconnect it does. but I have 1 question. Sometime it fucks up when player is connect (it sees that he has connected then it sets a pass), and if he cancels the connection in the middle he just leaves and the password isnt being removed. How can I fix it? Therefore I think that if a player is in the middle of connecting (just passed client_connect), so if he cancels the loading client_disconnect isnt called? Cuz its not disable the password.

OR Maybe since he wasnt counted in get_playersnum() he wont be counted at disconnect either (if he terminated the connection to the server)
Diegorkable is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 19:34.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode