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Hooking event problem


  
 
 
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e12harry
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Join Date: Apr 2010
Old 09-22-2011 , 06:25   Re: Hooking event problem
Reply With Quote #8

Quote:
Originally Posted by teh ORiON View Post
Also im a bit puzzled over that it infact works with, client_print, which effectively also need the ID?
In your case in client_print id is propably 0. If so message is printed to all players, and that is why you see it.
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