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[TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015


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Ard Choille
Member
Join Date: Mar 2006
Old 08-28-2011 , 22:41   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.7 6/6/11
Reply With Quote #1151

Quote:
Originally Posted by lhffan View Post
- Optional HlxCE api Plugin for HlxCE sorting

^^ where do i find that
maybe this
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Dave830
Junior Member
Join Date: Sep 2011
Old 09-03-2011 , 22:01   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.7 6/6/11
Reply With Quote #1152

I looked through the code and noticed that for auto scramble it always uses the random scramble mode, no matter which mode you choose.
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BrutalGoerge
AlliedModders Donor
Join Date: Jul 2007
Old 09-03-2011 , 22:25   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.7 6/6/11
Reply With Quote #1153

indeed
how durpy of me

ill fix it
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 09-04-2011 , 23:24   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.8 9/5/11
Reply With Quote #1154

I've been meaning to ask this for a while, but... does this block Valve's autoscramble, or do I need to manually disable it?
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FlyveHest
Member
Join Date: Nov 2010
Location: Denmark
Old 09-05-2011 , 03:04   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.8 9/5/11
Reply With Quote #1155

Quote:
Originally Posted by BrutalGoerge View Post
Translations THANKS!!

unzip to tf dir
the plugin will auto-make the cfg if it's not there, but the one included is cleaner and organized better.
Just out of curiosity, none of the attached files include either the mentioned config or the translation files.

Will using the ones from the Google Code site work? (They are 8 months or so old)
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FlyveHest
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GB.CritVote - Let people vote to en/disable random crits each round

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mycologist
SourceMod Donor
Join Date: Sep 2008
Location: Sep 2008
Old 09-05-2011 , 13:19   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.8 9/5/11
Reply With Quote #1156

Trying to compile manually using your latest version and gameME version 3.9 I recieve the following errors:

Code:
C:\Users\Mycologist\Desktop\scripting>spcomp gscramble
SourcePawn Compiler 1.3.8
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC

C:\Users\Mycologist\Desktop\scripting\include\gameme.inc(137) : error 001: expected token: "-identifier-", but found ""
C:\Users\Mycologist\Desktop\scripting\include\gameme.inc(148) : error 054: unmatched closing brace ("}")
C:\Users\Mycologist\Desktop\scripting\include\gameme.inc(148) : error 010: invalid function or declaration gscramble/gscramble_tf2_extras.sp(87) : warning 234: symbol "TF2_GetPlayerConditionFlags" is marked as deprecated: Use TF2_IsPlayerInCondition instead.

gscramble.sp(2578) : warning 203: symbol is never used: "__pl_gameme_SetNTVOptional"

3 Errors.
Attached Files
File Type: inc gameme.inc (6.4 KB, 220 views)
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Last edited by mycologist; 09-05-2011 at 13:21. Reason: Added gameme.inc
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senway
Junior Member
Join Date: Sep 2011
Old 09-07-2011 , 09:06   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.8 9/5/11
Reply With Quote #1157

Is there a reason the public voting never uses the right percentage of players for the trigger threshold?

// Percentage of people needing to trigger a scramble in chat. If using votemode 1, I suggest you set this lower than 50%
gs_public_triggers "0.60"

That's our setting, but when someone does !votescramble, the scramble votes required are always wacky. Just last night, only 14 players on server, yet the plugin said "JohnSmith has voted to scramble the teams. 1 out of 22 votes needed". The votescramble will always fail because it's impossible to get enough votes. EDIT - running gscramble version 3.0.7

Last edited by senway; 09-07-2011 at 09:14. Reason: added gscramble ver.
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danielmyst777
AlliedModders Donor
Join Date: Aug 2010
Location: Virginia
Old 09-07-2011 , 21:40   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.8 9/5/11
Reply With Quote #1158

I love this plug-in a lot! It is very useful for keeping things balanced except the auto-balance part of this plug-in lacks one important feature. Whenever there are more players one the other team, it still lets players join it but auto-balances the teams afterward. Is it possible to use the auto-balance feature of this plug-in but still have the blocking of joining the other team through the team select window when one team has more players than the other? Is there some code to edit/add in the plug-in or a special setting to aid this?
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duydangle
Senior Member
Join Date: May 2010
Old 09-07-2011 , 22:18   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.8 9/5/11
Reply With Quote #1159

Can the 3.0.8 version use the 3.0.7 config? I hate delete the old and edit the new one.
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Rags
New Member
Join Date: Sep 2011
Old 09-08-2011 , 17:10   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.8 9/5/11
Reply With Quote #1160

Pretty new to all this...

Can someone confirm exactly where to put the .smx files. Is there any other files that need to be placed/modified? thanks for the assistance.
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